Razor
[wiki] rating: 2.0 (winrate: 55% pickrate: 4%)Outworld Destroyer
[wiki] rating: 2.0 (winrate: 52% pickrate: 17%)Troll Warlord
* Outworld Destroyer's pure damage from Arcane Orb is very effective at killing Troll Warlord quickly.
* Astral Imprisonment removes Troll Warlord from a fight for four seconds, minimizing his contribution to a teamfight, and potentially wasting over half of Battle Trance's duration.
* Troll Warlord gains a measly 1 intelligence point per level, meaning Sanity's Eclipse is especially effective, often instantly killing him.
Terrorblade
* Arcane Orb deals pure damage against the real Terrorblade, bypassing his high base armor.
* Arcane Orb and
Sanity's Eclipse will make very short work of Terrorblade and his illusions.
Timbersaw
[wiki] rating: 2.0 (winrate: 49% pickrate: 7%)Troll Warlord
* Timber Chain can kite Troll Warlord extremely effectively.
* Whirling Death and
Chakram deals lots of damage to Troll Warlord.
* Reactive Armor makes Timbersaw extremely resilient to Troll's attack damage and extreme attack speed, especially during Battle Trance.
Terrorblade
* Timbersaw can take down Terrorblade's illusions with his area damage burst.
* Reactive Armor plus another armor item reduce much of Terrorblade's damage.
Additional:
* Timbersaw's spell combos all deal magical and pure damage, completely ignoring Terrorblade's high base armor and clearing his illusions very quickly due to the AoE damage.
* Reactive Armor negates most of Terrorblade's damage against Timbersaw, and its high health regeneration and armor bonuses can help Timbersaw survive after being Sundered.
Axe
[wiki] rating: 2.0 (winrate: 47% pickrate: 9%)Terrorblade
* Terrorblade's low base health and lack of mobility make him an easy target for Axe to initiate on, and kill.
* Counter Helix will trigger from, and destroy many of Terrorblade illusions.
Additional:
* Berserker's Call and
Counter Helix together can be devastating to Terrorblade, especially if Terrorblade has a lot of illusions. Their high attack speed will trigger Counter Helix a lot, and the pure damage will quickly slice through Terrorblade's low health and kill his illusions.
* Culling Blade finishes off Terrorblade before he has the chance to Sunder due to his low health in the early to mid game.
Troll Warlord
* Troll Warlord has significant attack speed due to Fervor and Battle Trance, giving Axe a higher chance to proc Counter Helix and seriously injure Troll Warlord due to his relatively low maximum health.
* Axe often purchases Blade Mail, which can help Axe turn Troll Warlord's farm and high physical damage against him. The bonus armor provided by
Berserker's Call means that Troll Warlord will take a lot more damage than Axe.
* Culling Blade is still capable of killing Troll Warlord during Battle Trance if his HP is low enough.
Additional:
* Troll Warlord's high attack speed means Counter Helix will proc extremely frequently even without creeps near him. This, combined with a Blade Mail means Axe can easily solo kill Troll Warlord even in later stages of the game.
* Battle Trance does not save Troll Warlord from a Culling Blade.
Pugna
[wiki] rating: 1.6 (winrate: 51% pickrate: 4%)Terrorblade
* Since Life drain takes out illusions instantly, Pugna with a scepter is decent versus plenty of illusion heroes, most notably Naga Siren and
Terrorblade and the aforementioned
Chaos Knight.
Phantom Lancer is an exception.
Troll Warlord
* Troll Warlord can't switch targets at will, in order to build Fervor stacks, which makes it easy to use Decrepify in order to save allies
* During Battle Trance, Pugna can easily use Nether Blast, Decrepify and Life Drain on him
Winter Wyvern
[wiki] rating: 1.6 (winrate: 50% pickrate: 5%)Terrorblade
* Terrorblade and his illusions deal huge damage, which might used against him and his team with Winter's Curse.
Troll Warlord
* Cold Embrace can protect Troll Warlord's target, especially during Battle Trance.
* Winter's Curse can turn Troll Warlord's high physical damage and attack speed against his allies.
Additional:
* Cold Embrace will protect your ally from being damaged if he gets focused by Troll.
* His high attack speed and bash will help to kill his cursed ally faster.
Mars
[wiki] rating: 1.6 (winrate: 48% pickrate: 15%)Troll Warlord
* Heroes who cannot fight back during Arena of Blood in the early and mid game: Abaddon,
Anti-Mage,
Broodmother,
Drow Ranger,
Luna,
Sniper,
Troll Warlord,
Weaver,
Clinkz.
Terrorblade
* Bulwark negates most of the physical damage from Terrorblade and his illusions.
* Mars' AoE abilities kill Terrorblade's illusions quickly.
Grimstroke
[wiki] rating: 1.6 (winrate: 47% pickrate: 12%)Troll Warlord
* Heroes who rely heavily on melee attacks and lack early spell immunity are easily blocked and interrupted by Ink Swell: Lycan,
Ursa,
Troll Warlord.
Terrorblade
* Terrorblade's lack of escape mechanisms makes it hard for him to escape both Ink Swell and Stroke of Fate.
* Phantom's Embrace's silence will also prevent him from casting Sunder to save himself.
Windranger
[wiki] rating: 1.2 (winrate: 51% pickrate: 17%)Troll Warlord
* Other heroes that rely on physical attacks to deal damage and not their abilities: Troll Warlord,
Sniper,
Monkey King,
Sven.
Terrorblade
* Heroes who rely on illusions can be tagged by Focus Fire: Chaos Knight,
Terrorblade.
Zeus
[wiki] rating: 1.2 (winrate: 48% pickrate: 8%)Troll Warlord
* Heroes with mediocre health pools who rely on armor or evasion to survive fights such as Troll Warlord,
Windranger, and
Terrorblade can be killed by Zeus if caught off guard.
Terrorblade
* Heroes with mediocre health pools who rely on armor or evasion to survive fights such as Troll Warlord,
Windranger, and
Terrorblade can be killed by Zeus if caught off guard.
Additional:
* Arc Lightning and
Lightning Bolt can easily burst Terrorblade and his illusions.
* Static Field automatically hits everything in a big radius, taking a huge chunk of health out of Terrorblade's illusions, regardless of how much health they have.
Shadow Demon
[wiki] rating: 1.2 (winrate: 47% pickrate: 2%)Terrorblade
* Heroes that can dominate his illusions or create their own illusions of him: Dark Seer,
Morphling,
Enchantress,
Shadow Demon.
Troll Warlord
* Heroes with high physical damage output but lack of reliable escape mechanisms are always a good target for a solo gank: Sniper,
Shadow Fiend,
Troll Warlord,
Drow Ranger. Those heroes, however, are dangerous if they manage to close the gap, so take caution.
Beastmaster
[wiki] rating: 1.0 (winrate: 55% pickrate: 7%)Troll Warlord
* Primal Roar and the slow from Boars make kiting Troll Warlord very easy.
Arc Warden
[wiki] rating: 1.0 (winrate: 54% pickrate: 5%)Terrorblade
* Arc Warden’s Magnetic Field allows him to defend against Terrorblade if he used Metamorphosis.
* Arc also buys a Bloodthorn or a
Scythe of Vyse, which can prevent Terrorblade from using his abilities.
Underlord
[wiki] rating: 1.0 (winrate: 53% pickrate: 8%)Troll Warlord
* Atrophy Aura decreases Troll Warlord's damage.
* Pit of Malice helps lock down Troll Warlord.
* Battle Trance disallows Troll from running out of both Firestorm and
Pit of Malice.
Dark Seer
[wiki] rating: 1.0 (winrate: 53% pickrate: 3%)Terrorblade
* Dark Seer's Vacuum and
Ion Shell allows him to clear a wave of Terrorblade's illusions.
* Wall of Replica can create stronger illusions of Terrorblade.
* If Dark Seer can use Vacuum to help teammates land their AoE skills, Terrorblade will be quickly killed before he even gets a chance to use Sunder.
Additional:
* Dark Seer's Vacuum and
Ion Shell allows him to clear the wave of Terrorblade's illusions.
* Wall of Replica can create stronger illusions of Terrorblade.
* If Dark Seer can use Vacuum to help teammates land their AoE skills, Terrorblade will be quickly killed before he even gets a chance to use
Sunder.
Puck
[wiki] rating: 1.0 (winrate: 52% pickrate: 17%)Terrorblade
* All of Puck's damaging spells deal AoE magic damage, which focuses on Terrorblade's low health pool and ignores his armor.
* Puck's spells are also great at quickly clearing all of Terrorblade's illusions. Even a single Illusory Orb is enough to drop their health very low, allowing creeps, towers or allies to finish them off very quickly. Waning Rift and Illusory Orb together are usually enough to clear his illusions.
* Waning Rift prevents Terrorblade from casting Sunder at low health.
* Puck is a common Dagon carrier, so he is able to finish of Terrorblade before he has a chance to
Sunder.
Shadow Shaman
[wiki] rating: 1.0 (winrate: 52% pickrate: 17%)Terrorblade
* All of Shadow Shaman's abilities totally ruin Terrorblade: Ether Shock destroys his illusions, Hex prevents him from using Sunder or
Manta Style in bad situations, Shackles not only that prevent him from using
Sunder, but he has no way to cancel it and Mass Serpent Ward can help Shadow Shaman push faster than Terrorblade even in
Metamorphosis.
Additional:
* Ether Shock can destroy Terrorblade's illusions.
* Hex prevents Terrorblade from using Sunder or
Manta Style in bad situations.
Hex can also destroy one of his illusions.
* Shackles prevents Terrorblade from using his skills and items, whether to fight, survive, or dispel it in any way. In addition, Terrorblade has no solutions to cancel it.
Dark Willow
[wiki] rating: 1.0 (winrate: 51% pickrate: 7%)Troll Warlord
* Dark Willow's burst damage and stun prevents Troll Warlord from approaching her until he has Black King Bar.
* Troll Warlord's lack of burst damage makes it hard for him to kill Dark Willow before she slips into Shadow Realm.
Void Spirit
[wiki] rating: 1.0 (winrate: 51% pickrate: 13%)Terrorblade
* Void Spirit's high mobility becomes a nuisance to Terrorblade.
* Void Spirit's arsenal of magic damage is effective against Terrorblade's low strength.
* Terrorblade has no disables to prevent Void Spirit from escaping.
Ursa
[wiki] rating: 1.0 (winrate: 51% pickrate: 16%)Terrorblade
* Ursa deals lots of damage during the laning phase before Terrorblade has Sunder available.
* Enrage's damage reduction helps Ursa survive after Terrorblade has used Sunder.
Bane
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Terrorblade
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Troll Warlord
* Nightmare and
Fiend's Grip help to control/disable Troll Warlord in team-fights.
Terrorblade
* Heroes with illusions and summons can swarm Bane, who has no area abilities: Broodmother,
Chaos Knight,
Nature's Prophet,
Phantom Lancer,
Terrorblade
Additional:
* Nightmare can easily cleared by Terrorblade's spammable illusions.
* Almost all of Bane's damage revolves exclusively around single-target effects. Terrorblade can almost always get a Sunder off.
Elder Titan
[wiki] rating: 1.0 (winrate: 51% pickrate: 1%)Terrorblade
* Terrorblade has a high base armor, and relies on many ultimate orb-based items (Manta Style and
Eye of Skadi). Natural Order affects armor gained from agility, essentially reducing armor to zero if all armor is gained from agility. That effect combined with Terrorblade's low health can make a Elder Titan with an early value point in Natural Order a dangerous foe.
* Terrorblade's illusions are often grouped up in teamfight, making them more vulnerable to Echo Stomp.
Additional:
* Echo Stomp and
Astral Spirit allow the enemy team to coordinate a kill on Terrorblade before he can Sunder.
* Natural Order cripples Terrorblade's armor that he crucially needs to survive due to his low strength gain.
Chaos Knight
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Troll Warlord
* Chaos Knight's tanky illusions easily take advantage of Troll Warlord's lack of AoE damage.
* Chaos Bolt can stun Troll for up to 4 seconds and
Reality Rift prevents Troll Warlord from chasing down foes.
* Phantasm increases Chaos Knight's physical damage output up to 4 times and can easily kill Troll Warlord before he has a chance to use Battle Trance or a
Black King Bar.
Oracle
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Troll Warlord
* Fate's Edict can disarm Troll, rendering him useless in a teamfight, especially if he has already used Battle Trance.
* Fortune's End and
Purifying Flames can provide ample magic damage to help burst down Troll Warlord quickly in the early to mid game.
* False Promise can save an ally from Troll Warlord's initiation, forcing him to switch targets and lose his Fervor stacks, or waste time during Battle Trance.
Skywrath Mage
[wiki] rating: 1.0 (winrate: 50% pickrate: 6%)Terrorblade
* Arcane Bolt can target Terrorblade's low health pool in the laning phase.
* Ancient Seal can prevent Terrorblade from casting sunder.
Necrophos
[wiki] rating: 1.0 (winrate: 50% pickrate: 3%)Terrorblade
* Reaper's Scythe can kill Terrorblade quickly before he has chance to use Sunder.
* Ghost Shroud protects Necrophos against Terrorblade's high attack damage.
Lich
[wiki] rating: 1.0 (winrate: 49% pickrate: 11%)Troll Warlord
* Frost Blast and
Chain Frost can kite Troll Warlord effectively.
* Frost Shield can single-handedly waste most of the duration of Battle Trance, due to the extreme resistance to physical damage Frost Shield provides. In addition, Troll Warlord is incapable of switching targets during Battle Trance, so he cannot pick an easier target.
* Troll Warlord has little to no ability to regenerate HP, so Frost Blast together with
Frost Shield can harass him effectively.
Earth Spirit
[wiki] rating: 1.0 (winrate: 49% pickrate: 9%)Terrorblade
* Rolling Boulder and
Geomagnetic Grip prevent Terrorblade from using Sunder.
Dazzle
[wiki] rating: 1.0 (winrate: 48% pickrate: 5%)Terrorblade
* Shallow Grave saves an ally whom Terrorblade has used Sunder on.
Gyrocopter
[wiki] rating: 1.0 (winrate: 48% pickrate: 2%)Terrorblade
* Flak Cannon destroys Terrorblade's illusions very quickly.
Ember Spirit
[wiki] rating: 1.0 (winrate: 47% pickrate: 9%)Terrorblade
* Ember Spirit can deal devastating damage to illusion heroes like Terrorblade with Sleight of Fist. Terrorblade also has no way of preventing Ember Spirit from getting Activate Fire Remnant off. Additionally, Ember Spirit's ability to fight from long range as well as his wide skill set won't give many opportunities for Terrorblade to get Sunder off.
Additional:
* Ember Spirit can deal devastating damage to Terrorblade and his illusions with Sleight of Fist.
* Terrorblade has no disable to lock down Ember Spirit and prevent him from escaping with Fire Remnant. In addition, he doesn't like purchasing disabling items, which are the only solutions to deal with Ember Spirit.
Broodmother
[wiki] rating: 0.6 (winrate: 56% pickrate: 2%)Terrorblade
* Broodmother's
Insatiable Hunger and
Troll Warlord's
Battle Trance can nullify Sunder.
Clinkz
[wiki] rating: 0.6 (winrate: 53% pickrate: 5%)Troll Warlord
* With Bloodthorn, Clinkz becomes a strong counter to heroes who rely on evasion and blind such as
Windranger,
Phantom Assassin,
Troll Warlord and
Keeper of the Light.
Abaddon
[wiki] rating: 0.6 (winrate: 52% pickrate: 4%)Terrorblade
* Heroes who can negate effects of Sunder: Abaddon,
Faceless Void,
Weaver.
Treant Protector
[wiki] rating: 0.6 (winrate: 52% pickrate: 5%)Troll Warlord
* Clinkz,
Sniper,
Lone Druid,
Troll Warlord,
Legion Commander and
Wraith King are some of the Heroes that base themselves on attacks with little or no spell power, so they suffer in the grassy hands of Overgrowth.
Sand King
[wiki] rating: 0.6 (winrate: 51% pickrate: 10%)Terrorblade
* Because of his massive AoE damage, Sand King is very effective against illusion heroes: Chaos Knight,
Phantom Lancer,
Terrorblade,...
Weaver
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Terrorblade
* Heroes, whose core item builds includes Monkey King Bar:
Faceless Void,
Windranger,
Weaver,
Juggernaut.
Omniknight
[wiki] rating: 0.6 (winrate: 50% pickrate: 1%)Troll Warlord
* Heroes who rely strongly on melee physical damage will fare badly against Omniknight's Guardian Angel: Sven,
Phantom Assassin,
Juggernaut,
Dragon Knight,
Lycan,
Ursa,
Troll Warlord
Lion
[wiki] rating: 0.6 (winrate: 50% pickrate: 17%)Terrorblade
* One of Lion's level 20 talents lets Mana Drain affect 2 secondary targets. This can make things difficult for heroes like Phantom Lancer,
Chaos Knight, and
Terrorblade who rely on illusion armies.
* Mana Drain and Hex instantly kill any illusions. Finger of Death upgraded with Aghanim's Scepter also shreds most illusions.
* One of Lion's level 20 talents lets Mana Drain affect 2 secondary targets. This can make things difficult for heroes like Phantom Lancer,
Chaos Knight, and
Terrorblade who rely on illusion armies.
Earthshaker
[wiki] rating: 0.6 (winrate: 50% pickrate: 15%)Terrorblade
* Heroes with abilities that can lock down Terrorblade and prevent him from using Sunder: Earthshaker,
Faceless Void,
Legion Commander.
Phantom Lancer
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Terrorblade
* Heroes with single-target abilities and low-mobility are all an exceptionally easy targets for Phantom Rush: Terrorblade,
Chaos Knight
Pangolier
[wiki] rating: 0.6 (winrate: 50% pickrate: 10%)Terrorblade
* Heroes who rely on skills to become a heavy hitter in a certain amount of time can waste their timing because of a lucky Lucky Shot's disarm: Terrorblade,
Sven,
Clinkz,
Windranger,
Alchemist,
Dragon Knight,
Legion Commander
Invoker
[wiki] rating: 0.6 (winrate: 49% pickrate: 16%)Terrorblade
* Heroes that can stall pushes: Invoker,
Keeper of the Light,
Lina,
Luna.
Centaur Warrunner
[wiki] rating: 0.6 (winrate: 49% pickrate: 4%)Troll Warlord
* Troll Warlord's high speed attack makes Retaliate deal a lot of damage to him.
Dragon Knight
[wiki] rating: 0.6 (winrate: 48% pickrate: 4%)Troll Warlord
* Heroes that rely on physical damage are ineffective against Dragon Knight due to his high armor: Phantom Assassin,
Bloodseeker,
Lifestealer,
Troll Warlord
Brewmaster
[wiki] rating: 0.6 (winrate: 46% pickrate: 1%)Troll Warlord
* In general, Brewmaster's Cinder Brew and Thunder Clap makes him good against physical damage carries: Ursa,
Clinkz,
Faceless Void,
Troll Warlord,
Templar Assassin,
Phantom Assassin.
Keeper of the Light
[wiki] rating: 0.6 (winrate: 45% pickrate: 5%)Terrorblade
* Keeper of the Light can stall pushes with {Ability ID:Illuminate|Keeper of the Light} this makes him strong against pushing heroes:
Terrorblade
Naga siren
Nature's Prophet and
Anti-Mage
Lina
[wiki] rating: 0.6 (winrate: 45% pickrate: 10%)Terrorblade
* Heroes with low health or rely on evasion can easily be bursted down, like Phantom Assassin or
Terrorblade.
Additional:
* Laguna Blade is one of the best tools to kill Terrorblade before he can use Sunder due to its high magical (pure with
Aghanim's Scepter) burst damage.
* Dragon Slave allows Lina to clear Terrorblade's illusions from Conjure Image and
Manta Style.
Faceless Void
[wiki] rating: 0.6 (winrate: 41% pickrate: 3%)Terrorblade
* Frail heroes who lack mobility can also be an easy target to lock down with Chronosphere, such as Drow Ranger,
Luna,
Sniper,
Terrorblade.
Crystal Maiden
[wiki] rating: 0.4 (winrate: 50% pickrate: 14%)Troll Warlord
* Frostbite can disarm and root Troll Warlord if he doesn't have a
Black King Bar or a
Manta Style to dispel it.
* Crystal Nova and
Freezing Field both significantly slow Troll Warlord, making him much more vulnerable to ganks or stuns.
* The magical damage from Freezing Field does a large amount of AoE damage, and Troll Warlord is not capable of cancelling Crystal Maiden's channel.
Troll Warlord
* Heroes with a low attack speed or are fragile will find themselves unable to deal with Troll Warlord's high physical damage and attack speed, like Crystal Maiden or
Sven.
Tinker
[wiki] rating: 0.4 (winrate: 49% pickrate: 7%)Terrorblade
* Tinker can single-handedly stop Terrorblade's early-push and quickly clear his illusions with Laser (especially with Aghanim's Scepter) and March of Machines.
* Tinker has perfect tools to reveal Terrorblade from his illusions as well as to burst him down if he is low-health before he will be able Sunder.
Additional:
* An Aghanim's Scepter upgraded
Laser allows Tinker to blind Terrorblade and illusions.
* Tinker can also clear Terrorblade's illusions and stall his pushing attempts with March of the Machines .
Terrorblade
* Illusion heroes, such as Naga Siren,
Phantom Lancer,
Chaos Knight,
Terrorblade will become strong against Tinker in the late game when Tinker's only area of effect damage, March of the Machines, ceases to kill illusions quickly. Without
Aghanim's Scepter Tinker is forced to defensively disarm heroes with Laser, leaving illusions free to deal physical damage which Tinker's low armor makes highly effective. In addition,
Mjollnir or
Battle Fury, two common pickups against illusion heroes, don't work well on Tinker at all.
Storm Spirit
[wiki] rating: 0.4 (winrate: 49% pickrate: 11%)Terrorblade
* Terrorblade has low mobility, which makes it easy for Storm Spirit to kite him.
* Terrorblade gains a lot of agility and gains very low strength, which makes it easy to burst him down with Storm's magical damage.
* All of Terrorblade's abilities are easily avoided by Storm Spirit as he can simply use Ball Lightning, wasting the duration of Metamorphosis,
Conjure Image, and
Reflection.
* However, if Storm Spirit's Orchid Malevolence is on cooldown or if he doesn't have it, Terrorblade can easily use
Sunder and kill a careless Storm Spirit.
Additional:
* Storm Spirit heavy magic damage bypass Terroblade high armor.
* Ball Lightning can either use to initiates Terroblade from distance or kite Terroblade from using Sunder as he has no source of disable to deal with Storm Spirit.
Troll Warlord
* Mobility heroes will often be rooted by Troll Warlord and unable to escape, like Storm Spirit.
Drow Ranger
[wiki] rating: 0.4 (winrate: 47% pickrate: 5%)Terrorblade
* Marksmanship allows Drow Ranger to pierce Terrorblade's high natural base armor. Since Terrorblade doesn't like to buy armor items like
Assault Cuirass, that makes him very vulnerable to Drow.
Terrorblade
* Heroes with high base damage (Morphling,
Tiny,
Drow Ranger), heroes with mana burning abilities (
Anti-Mage), and
Diffusal Blade users (
Juggernaut or
Riki) will suffer from Reflection's illusions.
Legion Commander
[wiki] rating: 0.4 (winrate: 47% pickrate: 12%)Terrorblade
* Duel's long duration prevents Terrorblade from swapping his health with Sunder.
* Overwhelming Odds deals high damage to Terrorblade's illusions.
Troll Warlord
* Troll Warlord's melee bash and high attack speed can often help him and his allies win Duels against Legion Commander.
Anti-Mage
[wiki] rating: -2.0 (winrate: 48% pickrate: 13%)Terrorblade
* Terrorblade with Manta Style and
Conjure Image illusions overwhelms Anti Mage.
* Reflection turns Mana Break against Anti-Mage draining his mana making it useful in fights.
* Terrorblade's low mana pool makes him a poor target for Mana Void.
Additional:
* Reflection's illusion carries Mana Break as well, making it useful in fights.
Troll Warlord
* Troll Warlord's passive root, high attack speed, and blind from Whirling Axes makes him an exceedingly difficult opponent for Anti-Mage to take down in a one-on-one fight.
* Troll Warlord's low mana causes him to take little damage from Mana Void.
Additional:
* Whirling Axes (Melee) provides a 60% miss chance, preventing Anti-Mage from burning Troll Warlord's small mana pool.
* Troll Warlord's passive root allows him to very effectively fight an Anti-Mage by preventing Anti-Mage from Blinking away. This is even more effective when combined with a
Skull Basher or
Abyssal Blade.
* Counterspell will do nothing to prevent Troll Warlord's high physical damage.
* Due to Troll Warlord's abysmal base intelligence and intelligence gain, he is one of the worst targets to use Mana Void on.
Lifestealer
[wiki] rating: -2.0 (winrate: 49% pickrate: 5%)Troll Warlord
* The passive armor provided by Berserker's Rage makes Troll Warlord resilient to Feast in early game.
* The 60% miss chance given by Whirling Axes (Melee) is useful when Rage is not active.
* Battle Trance can purge Open Wounds, negating a large amount of Lifestealer's sustain in fights.
Terrorblade
* Terrorblade's illusions and ranged attacks in Metamorphosis can burst down Lifestealer very quickly.
* Terrorblade has low health due to his low strength gain, which reduces Feast's lifesteal and damage.
* Terrorblade's high armor makes Lifestealer's Desolator useless.
* Because Lifestealer usually walks around with high HP in fights due to his lifesteal (and sometimes Armlet of Mordiggian), he is a great target for Terrorblade's
Sunder.
Additional:
* Reflection's illusion carries Feast as well, making it useful in fights.
* Feast cannot compensate for Terrorblade's incoming high damage, due to his low Strength gain.
* Open Wounds is a lot harder to land on the real Terrorblade if he has illusions around him.
* Lifestealer relies on right-clicks to deal damage, and Terrorblade's high armor can reduce his damage by quite a bit.
Phantom Assassin
[wiki] rating: -1.6 (winrate: 46% pickrate: 15%)Troll Warlord
* Troll Warlord can build a Silver Edge or a
Monkey King Bar to completely ignore
Blur.
* Whirling Axes (Melee) provides a 60% miss chance, making a Coup de Grace critical strike very hard to land.
* Battle Trance negates Coup de Grace, preventing Troll Warlord from dying to her critical hits.
Additional:
* Whirling Axes (Melee) makes it hard to land a Coup de Grace.
* Troll Warlord often buys Silver Edge and Monkey King Bar, the items that greatly counters Phantom Assassin.
* Battle Trance completely negates Phantom Assassin's large damage output, preventing Troll Warlord from dying easily. The lifesteal also allows Troll Warlord to restore much of his health.
Terrorblade
* Terrorblade is one of the strongest carries in the late game, due to his resilience against physical damage, which can be a problem for almost every strong burst physical damage carries, such as Phantom Assassin and
Templar Assassin.
Undying
[wiki] rating: -1.6 (winrate: 49% pickrate: 5%)Troll Warlord
* Due to Fervor and Battle Trance, Troll Warlord has a significant attack speed, enabling him to crush Tombstone quickly.
* Undying usually stays at the front line with no disables, making him an easy target for Troll Warlord.
Terrorblade
* Terrorblade can destroy Tombstone with his
Conjure Image and
Metamorphosis.
Night Stalker
[wiki] rating: -1.6 (winrate: 53% pickrate: 5%)Terrorblade
* Heroes with illusions and summons can manfight Night Stalker: Terrorblade,
Beastmaster,
Broodmother.
Troll Warlord
* Whirling Axes (Melee) provides a 60% miss chance, which can make the attack speed bonus from Hunter in the Night largely ineffective.
* Berserker's Rage together with
Battle Trance and
Fervor stacks gives him a high chance of rooting Night Stalker, which allows Troll Warlord to man-fight Night Stalker in any stage of the game, regardless of whether or not it's night.
Sven
[wiki] rating: -1.4 (winrate: 44% pickrate: 1%)Terrorblade
* Heroes who depends on illusions and summons: Naga Siren,
Terrorblade,
Arc Warden,
Broodmother.
Additional:
* Great Cleave with
God's Strength clears Terrorblade's illusions quickly.
* Storm Hammer's AoE stuns Terrorblade and his illusions.
Troll Warlord
* Whirling Axes (Melee)'s blind makes Sven nearly useless in the early game and allows Troll Warlord to him on comfortably.
* Battle Trance will mean Sven will never take Troll out in a 1vs1 with equal farm.
Additional:
* Berserker's Rage together with Troll Warlord's high attack speed gives Troll a high chance of rooting enemies, which allows Troll Warlord to man-fight Sven.
* Whirling Axes (Melee) provides a 60% miss chance, and the passive armor provided by Berserker's Rage makes Troll resilient to physical damage in early game. Sven's God's Strength is much less effective as a result.
* Beware that Sven can farm much faster than Troll Warlord by stacking ancients and clearing them with Great Cleave.
Terrorblade
* Sunder will make Sven a very easy kill if he gets it of on him.
* Terrorblade likes to go late game with his high attack damage, range and agility items.
Huskar
[wiki] rating: -1.2 (winrate: 50% pickrate: 3%)Terrorblade
* Sunder can prevent Terrorblade's or an ally's death by swapping health, making damage-over-time spells inefficient. Heroes that rely on damage-over-time abilities like Venomancer and
Huskar will have a hard time against Sunder.
Troll Warlord
* Carries that can out damage Huskar will do well against him: Legion Commander,
Faceless Void,
Troll Warlord,
Phantom Assassin.
Additional:
* Whirling Axes (Melee) provides a 60% miss chance, resulting in Huskar's attacks missing a lot of the time if it isn't dispelled.
* Troll Warlord's Fervor ramps up in a very similar way as Huskar's Berserker's Blood: as soon as Huskar has high enough health regeneration, Troll Warlord has a high enough attack speed to negate it.
Shadow Fiend
[wiki] rating: -1.0 (winrate: 46% pickrate: 18%)Terrorblade
* The Reflection of Shadow Fiend cause Presence of the Dark Lord to affect Shadow Fiend, reducing his armor and making it easier for Terrorblade to kill him. Shadow Fiend also doesn't have lots of survivability or control skills in order to escape.
* If Shadow Fiend chooses to go for a right-click build, he'll have a hard time against Terrorblade's high armor.
Witch Doctor
[wiki] rating: -1.0 (winrate: 47% pickrate: 13%)Terrorblade
* Witch Doctor's Maledict burst damage can be prevented by Sunder, if timed correctly.
* Death Ward deals physical damage, and Terrorblade's high armor can help him survive against Death Ward.
* However, be careful that Paralyzing Cask is commonly tricky to dodge as Terrorblade, due to his reliance of illusions, and
Maledict can kill Terrorblade if he has no target to be Sundered with, especially in the early game.
Pudge
[wiki] rating: -1.0 (winrate: 47% pickrate: 19%)Terrorblade
* Pudge has low armor and low mobility, making him a prime target for Terrorblade's right-clicks.
* Meat Hook is a lot harder to land on the real Terrorblade if he has illusions around him.
* Because Dismember targets only one hero, Terrorblade's illusions can potentially save the real Terrorblade if he's caught in it.
Venomancer
[wiki] rating: -1.0 (winrate: 50% pickrate: 5%)Terrorblade
* Reflection illusion will apply Poison Sting to you if hit.
* Conjure Image and
Metamorphosis will make quick work of your Plague Wards.
* While ticking down from your poison, Terrorblade can wait until the last possible moment to Sunder a target, either friend or foe.
Phoenix
[wiki] rating: -1.0 (winrate: 50% pickrate: 9%)Troll Warlord
* Due to Fervor and Battle Trance, Troll Warlord is one of the best heroes to deal with Supernova.
Clockwerk
[wiki] rating: -1.0 (winrate: 51% pickrate: 7%)Terrorblade
* Conjure Image and
Reflection illusions may give Clockwerk a hard time to find an angle for Hookshot.
* A trapped Terrorblade can turn the tables with Sunder, leaving Clockwerk nowhere to run.
Bloodseeker
[wiki] rating: -1.0 (winrate: 52% pickrate: 5%)Troll Warlord
* Berserker's Rage will repeatedly trap Bloodseeker in a one-on-one fight.
* Whirling Axes (Melee) blinds Bloodseeker, causing him to miss 60% of the time, and therefore reduces his ability to gain the upper hand in teamfights.
Wraith King
[wiki] rating: -1.0 (winrate: 52% pickrate: 18%)Terrorblade
* Wraith King has no form of AoE to clear Terrorblade's illusions.
* Terrorblade is a common Manta Style and
Diffusal Blade carrier.
* Terrorblade has very high armor, which helps against Wraith King's physical-only damage.
* A reincarnated Wraith King is an ideal target for Sunder if Terrorblade's health is low.
Juggernaut
[wiki] rating: -1.0 (winrate: 52% pickrate: 18%)Terrorblade
* Heroes, whose core item builds includes Monkey King Bar:
Faceless Void,
Windranger,
Weaver,
Juggernaut.
Troll Warlord
* Troll Warlord's ability to attack as a ranged hero allows him to destroy Juggernaut's Healing Ward from afar.
* Battle Trance, when activated during Omnislash, allows Troll Warlord to survive the full duration of Omnislash and retaliate once it is over.
Terrorblade
* Illusion-based heroes are effective against Omnislash and Juggernaut's single-targeted damage: Naga Siren,
Chaos Knight,
Terrorblade,
Phantom Lancer.
Ancient Apparition
[wiki] rating: -1.0 (winrate: 52% pickrate: 10%)Terrorblade
* Sunder is not affected by Ice Blast and will still swap health with any target as usual.
Additional:
* Sunder allows Terrorblade (or an ally) to regain HP while affected by Ice Blast.
* Terrorblade often buys Manta Style which can dispel Cold Feet
Chen
[wiki] rating: -0.6 (winrate: 45% pickrate: 0%)Terrorblade
* Illusion and heroes with summons are difficult to kill with Chen's single-target offensive spells: Terrorblade,
Phantom Lancer,
Chaos Knight,
Broodmother,
Naga Siren,
Lycan,
Visage. However, Chen can convert enemy summons with Holy Persuasion, as long as they don't bunch up.
Medusa
[wiki] rating: -0.6 (winrate: 45% pickrate: 3%)Terrorblade
* Heroes that build Diffusal Blade or can fit it well into their item build will also make Medusa much less tanky:
Riki,
Naga Siren,
Terrorblade,
Juggernaut,
Spectre,
Slark,
Drow Ranger.
Magnus
[wiki] rating: -0.6 (winrate: 45% pickrate: 4%)Troll Warlord
* Any hero who can survive Magnus's initiations and manfight him: Huskar,
Faceless Void,
Weaver,
Abaddon,
Troll Warlord,
Alchemist,
Dragon Knight,
Night Stalker,
Viper.
Doom
[wiki] rating: -0.6 (winrate: 46% pickrate: 2%)Terrorblade
* Terrorblade can use
Sunder to save his allies who are Doomed.
Tiny
[wiki] rating: -0.6 (winrate: 46% pickrate: 6%)Terrorblade
* Heroes with high base damage (Morphling,
Tiny,
Drow Ranger), heroes with mana burning abilities (
Anti-Mage), and
Diffusal Blade users (
Juggernaut or
Riki) will suffer from Reflection's illusions.
Meepo
[wiki] rating: -0.6 (winrate: 46% pickrate: 1%)Troll Warlord
* Troll Warlord can root and deal a lot of damage to a single Meepo while lifestealing through the assault from the other Meepos. Meepo needs expensive items like
Ethereal Blade or
Heaven's Halberd to be able to fight him.
Bristleback
[wiki] rating: -0.6 (winrate: 47% pickrate: 8%)Terrorblade
* Terrorblade's
Sunder is not affected by the Bristleback damage reduction.
Techies
[wiki] rating: -0.6 (winrate: 48% pickrate: 7%)Terrorblade
* Heroes with summons like Broodmother,
Enigma,
Invoker,
Nature's Prophet,
Lycan,
Visage;or illusions, like
Naga Siren,
Phantom Lancer,
Terrorblade are effective at keeping the choke points and rune spawns safe from Proximity mines in the early game.
Additional:
* Techies' mines can be destroyed by Terrorblade's spammable illusions.
* Terrorblade can push without the fear of dying to mines; he can instead use his illusions to push.
Slardar
[wiki] rating: -0.6 (winrate: 48% pickrate: 6%)Terrorblade
* Terrorblade starts out with and gains a lot of armor from his agility growth. His illusions also make it difficult for Slardar to focus down the real Terrorblade.
Riki
[wiki] rating: -0.6 (winrate: 49% pickrate: 13%)Terrorblade
* Heroes with high base damage (Morphling,
Tiny,
Drow Ranger), heroes with mana burning abilities (
Anti-Mage), and
Diffusal Blade users (
Juggernaut or
Riki) will suffer from Reflection's illusions.
Templar Assassin
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Terrorblade
* Terrorblade is one of the strongest carries in the late game, due to his resilience against physical damage, which can be a problem for almost every strong burst physical damage carries, such as Phantom Assassin and
Templar Assassin.
Visage
[wiki] rating: -0.6 (winrate: 53% pickrate: 1%)Terrorblade
* Heroes that can overwhelm Visage by sheer number like Chaos Knight,
Meepo,
Terrorblade and
Phantom Lancer.
Enchantress
[wiki] rating: -0.4 (winrate: 42% pickrate: 1%)Terrorblade
* Heroes that can dominate his illusions or create their own illusions of him: Dark Seer,
Morphling,
Enchantress,
Shadow Demon.
Troll Warlord
* Battle Trance and
Fervor can help cancel out Untouchable.
Additional:
* Untouchable's attack speed slow is easily remedied by Fervor stacks and Battle Trance.
* Troll Warlord is a natural Silver Edge carrier, disabling Enchantress' Untouchable.
Spectre
[wiki] rating: -0.4 (winrate: 46% pickrate: 3%)Troll Warlord
* Heroes that rely on evasion are slightly countered by Desolate: Phantom Assassin,
Troll Warlord.
Terrorblade
* If Terrorblade's health gets low enough, Terrorblade's Sunder can be used to completely deplete Spectre's health pool without any consequences from Dispersion.
* Terrorblade is one of the few late game heroes that can stand toe to toe and man fight Spectre. Not all is lost if the game goes late when Terrorblade is on your team against Spectre.
Viper
[wiki] rating: -0.4 (winrate: 48% pickrate: 5%)Troll Warlord
* Melee heroes with low mobility can be kited and killed by Viper: Treant Protector,
Kunkka,
Alchemist,
Troll Warlord,
Wraith King,
Tiny,
Sven.
Terrorblade
* Viper's damage over time and lack of disables makes him easy to Sunder.
* Viper's physical damage is mitigated by Terrorblade's high armor.
* Terrorblade under Metamorphosis can quickly kill Viper with heavy physical damage.
Additional:
* Almost all of Viper's damage revolves exclusively around single-target damage-over-time effects. Furthermore, without any hard disables, Terrorblade can almost always get a Sunder off.
* Viper has low mobility and Corrosive Skin doesn't protect against physical damage, which means that Terrorblade under Metamorphosis can quickly kill Viper.
Sniper
[wiki] rating: -0.4 (winrate: 48% pickrate: 6%)Troll Warlord
* Heroes who Sniper can kite: Sven,
Wraith King,
Kunkka,
Doom,
Tidehunter,
Underlord,
Troll Warlord, and etc.
Additional:
* Shrapnel and
Headshot allows Sniper to kite Troll Warlord effectively.
* Take Aim together with certain items such as
Hurricane Pike allow Sniper to sit and fire at Troll Warlord from a safe distance.
Terrorblade
* Sunder can save himself or his allies from Assassinate.
* Sniper relies on right-clicks to deal damage, and Terrorblade's high armor can reduce his damage by quite a bit.
* Terrorblade is a far harder carry than Sniper is, so a well-farmed Terrorblade can easily defeat a Sniper.
Morphling
[wiki] rating: -0.2 (winrate: 47% pickrate: 13%)Terrorblade
* Morphling common combo Ethereal Blade and
Adaptive Strike (Agility) can easily burst down Terroblade, bypassing his high armor.
* Morphling is likely to burst down Terrorblade due to his high armor, Attribute Shift.
Troll Warlord
* Heroes that rely on right-clicks will find that their attacks will miss a lot, due to Whirling Axes (Melee)'s miss chance. Such heroes include Phantom Assassin,
Terrorblade, and
Morphling.
Terrorblade
* Heroes with high base damage (Morphling,
Tiny,
Drow Ranger), heroes with mana burning abilities (
Anti-Mage), and
Diffusal Blade users (
Juggernaut or
Riki) will suffer from Reflection's illusions.
Luna
[wiki] rating: 0.0 (winrate: 50% pickrate: 4%)Terrorblade
* Heroes that can stall pushes: Invoker,
Keeper of the Light,
Lina,
Luna.
Terrorblade
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Troll Warlord
*
Static Link can drain most or all of Troll Warlord's damage, making him useless in a teamfight or unable to last hit in lane. This is especially effective during Battle Trance, because Troll has no option to cancel the link.
Storm Surge allows Razor to chase after or run away from Troll Warlord while doing damage with
Eye of the Storm.
Battle Trance, as he has no way to break the link.
*
Additional:
* Static Link is effective against Troll Warlord, as he mainly relies on attack speed more so than damage.
* Static Link is even more effective if Troll Warlord used
Terrorblade
*
Plasma Field can destroy Terrorblade's illusions or damage them heavily.
Static Link decreases the bonus damage of Metamorphosis.
Storm Surge also gives Razor high mobility, thus nullifying effects of Reflection.
Eye of the Storm along with
Aghanim's Scepter can quickly reduce Terrorblade's armor.
Black King Bar, making Sunder and every other ability that Terrorblade has useless.
*
*
*
* Even if Razor has no disables, he will often carry a