Templar Assassin
[wiki] rating: 1.6 (winrate: 51% pickrate: 5%)Disruptor
[wiki] rating: 1.6 (winrate: 49% pickrate: 9%)Centaur Warrunner
* Kinetic Field and
Glimpse can completely negate Stampede.
Ursa
* Ursa struggles against heroes with strong (and especially undispellable) disables (Disruptor,
Puck,
Shadow Demon,
Outworld Destroyer and etc).
Beastmaster
[wiki] rating: 1.0 (winrate: 56% pickrate: 7%)Ursa
* Primal Roar and the slow from Boars makes kiting Ursa very easy.
Lycan
[wiki] rating: 1.0 (winrate: 55% pickrate: 4%)Ursa
* Lycan's ultimate makes him immune to slows from Ursa's
Earthshock as well as allowing him to outmaneuver
Ursa during
Enrage. Lycan can also easily chase down
Ursa while shapeshifted, should
Ursa try to flee.
Bane
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Ursa
* Bane's Enfeeble makes Ursa more susceptible to disables as it reduces Status Resistance.
* Bane can use Nightmare and
Fiend's Grip to lock down Ursa early game and in team fights, forcing Ursa to buy a Black King Bar and making him very vulnerable to being kited once his Black King Bar is down to 5 seconds.
* Overall, Bane's potent disables force Ursa to build more defensive items and play more defensively in general.
Lion
[wiki] rating: 1.0 (winrate: 50% pickrate: 16%)Ursa
* Lion has two low cast point disables (Hex and
Earth Spike) to control Ursa before he buys a
Black King Bar.
* Hex is one of the few abilities that cannot be dispelled even with an
Aghanim's Scepter upgraded Enrage.
* Lion can control Ursa's low mana pool via Mana Drain.
Weaver
[wiki] rating: 1.0 (winrate: 50% pickrate: 8%)Ursa
* Ursa has no inherent way of disabling a slippery Weaver and prevent him from Shukuchiing or
Time Lapseing away, as the slow from Earthshock is useless against Shukuchi's haste effect.
Additional:
* Earthshock's slow is ignored by Shukuchi.
* Ursa can be kited with Shukuchi and his burst damage will be negated with Time Lapse as long as Weaver survives it.
* The Swarm breaks Ursa's Blink Dagger, forcing him to deal with the beetles.
Riki
[wiki] rating: 1.0 (winrate: 50% pickrate: 15%)Ursa
* Riki can detect early Roshan attempts because of Cloak and Dagger if he frequently checks the Pit.
* Ursa cannot Enrage when in Smoke Screen (Black King Bar will help though).
* Even if Ursa gets vision over him, Riki can Blink Strike away or use Tricks of the Trade after Ursa's initiation to avoid all Fury Swipes damage until
Earthshock's slow is gone.
Additional:
* Riki can detect early Roshan attempts because of Cloak and Dagger if he frequently checks the Pit.
* Ursa cannot Enrage when caught in Smoke Screen and will miss his attacks (although Black King Bar will help with this issue).
* Even if Ursa gets vision over him and initiates with Earthshock, Riki can Blink Strike away or use
Tricks of the Trade after Ursa's initiation to avoid Fury Swipes' damage until Earthshock's slow is gone.
Undying
[wiki] rating: 1.0 (winrate: 50% pickrate: 5%)Centaur Warrunner
* Decay can be good against Centaur Warrunner, as reducing the health of Centaur can make Double Edge risky.
* His zombies do not proc Return.
Storm Spirit
[wiki] rating: 1.0 (winrate: 48% pickrate: 11%)Ursa
* Storm Spirit can steal Aegis of the Immortal during Roshan attempts through the Pit, because of his
Ball Lightning.
* Ursa has no way to catch a slippery Storm Spirit, as Earthshock's slow will do nothing to stop Storm Spirit from using Ball Lightning.
Viper
[wiki] rating: 1.0 (winrate: 47% pickrate: 5%)Ursa
* Nethertoxin breaks Fury Swipes, making Viper a decent counter to Ursa in a laning stage.
* Viper Strike is a strong, undispellable slow, making it much easier to kite Ursa for everyone.
Brewmaster
[wiki] rating: 1.0 (winrate: 47% pickrate: 1%)Ursa
* If Ursa uses Enrage Brewmaster can use Cyclone to render him harmless during his ultimate.
* Brewmaster has two spells to slow down Ursa, allowing his team to kite around him easily.
Outworld Destroyer
[wiki] rating: 0.6 (winrate: 53% pickrate: 17%)Ursa
* Ursa struggles against heroes with strong (and especially undispellable) disables (Disruptor,
Puck,
Shadow Demon,
Outworld Destroyer and etc).
Sand King
[wiki] rating: 0.6 (winrate: 51% pickrate: 10%)Ursa
* Heroes that rely on slows to get kills: Lifestealer,
Night Stalker,
Ursa,...
Omniknight
[wiki] rating: 0.6 (winrate: 51% pickrate: 1%)Ursa
* Heroes who rely strongly on melee physical damage will fare badly against Omniknight's Guardian Angel: Sven,
Phantom Assassin,
Juggernaut,
Dragon Knight,
Lycan,
Ursa,
Troll Warlord
Winter Wyvern
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Centaur Warrunner
* Winter Wyvern's
Arctic Burn can also be a useful tool against Centaur, who generally has very high health.
Winter's Curse on Centaur can cause Retaliate to damage allies who are forced to attack him.
Earth Spirit
[wiki] rating: 0.6 (winrate: 49% pickrate: 8%)Ursa
* Positioning-reliant heroes (Windranger,
Tidehunter,
Ursa...), since Earth Spirit can disrupt positioning with his Boulder Smash.
Shadow Demon
[wiki] rating: 0.6 (winrate: 48% pickrate: 2%)Ursa
* Ursa struggles against heroes with strong (and especially undispellable) disables (Disruptor,
Puck,
Shadow Demon,
Outworld Destroyer and etc).
Grimstroke
[wiki] rating: 0.6 (winrate: 47% pickrate: 12%)Ursa
* Heroes who rely heavily on melee attacks and lack early spell immunity are easily blocked and interrupted by Ink Swell: Lycan,
Ursa,
Troll Warlord.
Nature's Prophet
[wiki] rating: 0.6 (winrate: 45% pickrate: 7%)Ursa
* Sprout is good for trapping melee carries with no escape abilities: Sven,
Ursa,
Alchemist,
Lifestealer etc.
Necrophos
[wiki] rating: 0.4 (winrate: 51% pickrate: 3%)Centaur Warrunner
* With high health and rarely buying Linken's Sphere or
Black King Bar, Centaur Warrunner is a good target for
Reaper's Scythe. However, Centaur Warrunner can resolve this problem by buying
Pipe of Insight or
Hood of Defiance to diminish its damage.
* Heartstopper Aura will do well against high health heroes such as Centaur Warrunner.
Ursa
* Enemies that possess high defenses through magic resistance, damage reduction, or high regeneration will make it difficult to whittle their health down to get to Reaper's Scythe's threshold. Such heroes include Bristleback (although only from behind),
Spectre,
Ursa, and
Dragon Knight.
Anti-Mage
[wiki] rating: 0.4 (winrate: 47% pickrate: 14%)Ursa
* Ursa can be kited by Blink. Additionally, Anti-Mage can steal
Aegis of the Immortal during Roshan attempts through the Pit.
* Anti-Mage usually builds Manta Style, which can dispel Earthshock's slow.
* Anti-Mage can control Ursa's low mana pool via Mana Break.
* Anti-Mage can farm much more quickly than Ursa, allowing Anti-Mage to overpower Ursa once a significant farm advantage is established.
Centaur Warrunner
* Anti-Mage's
Mana Void won't do a lot of damage because Centaur has a low mana pool.
Mana Break is also relatively ineffective against him.
Enchantress
[wiki] rating: 0.4 (winrate: 40% pickrate: 1%)Ursa
* Enchant dispels Overpower.
* Enchant's slow can help kite Ursa in fights and also in lane.
* Enchantress can out harass Ursa in lane by using her long attack range and Untouchable, as well as out sustaining him with Nature's Attendants.
Centaur Warrunner
* Heroes with haste can negate Enchant's slow: Weaver,
Dark Seer,
Lycan,
Centaur Warrunner.
Clockwerk
[wiki] rating: 0.2 (winrate: 50% pickrate: 7%)Ursa
* Heroes who can provide constant vision inside the Roshan Pit can negate one of the strongest advantages of Ursa, which is the possibility of quickly killing Roshan at the early game, with minimum itemization needed (Clockwerk,
Beastmaster, etc).
Centaur Warrunner
* Heroes with long cast animations can be continuously interrupted by Battery Assault: Centaur Warrunner,
Jakiro,
Leshrac,
Naga Siren,
Underlord.
Additional:
* Battery Assault easily interrupts Centaur Warrunner due to his poor cast animation.
* Power Cogs can negate Stampede.
Ursa
* Ursa's high physical burst damage makes him a very bad target for Power Cogs.
* Even with Blade Mail, Ursa's
Enrage will negate most of the reflected damage.
Void Spirit
[wiki] rating: -1.2 (winrate: 51% pickrate: 12%)Ursa
* Heroes with burst damage of their own won't be afraid to go toe to toe with Void Spirit, like Ursa,
Lifestealer, or
Axe.
Centaur Warrunner
* Heroes who can match Void Spirit's mobility (like the aforementioned Ember Spirit or
Queen of Pain) or tank his spells (
Dragon Knight or
Centaur Warrunner) are very problematic for him.
Lina
[wiki] rating: -1.0 (winrate: 45% pickrate: 10%)Ursa
* Light Strike Array has a long delay, making her vulnerable for Ursa's burst.
* Enrage can protect Ursa against Lina's high magical burst.
Medusa
[wiki] rating: -1.0 (winrate: 45% pickrate: 3%)Ursa
* Medusa's tankiness doesn't help her very much against Fury Swipes in long teamfights.
* With no escape mechanism and a slow movement speed, getting jumped on by Ursa usually spells a quick end for Medusa in the early game.
Additional:
* Ursa's status resistance from Enrage will ignore Medusa's gaze.
* Ursa can stack damage with Fury Swipes easily against her Mana Shield in a prolonged team match.
Bristleback
[wiki] rating: -1.0 (winrate: 46% pickrate: 9%)Ursa
* Bristleback's tankiness doesn't help him very much against Fury Swipes in long teamfights.
* With no escape mechanism and a slow movement speed, getting jumped on by Ursa usually spell a quick end for Bristleback in the early game.
Pudge
[wiki] rating: -1.0 (winrate: 46% pickrate: 19%)Ursa
* Low armor and lack of escape makes Pudge vulnerable to Ursa, specially when he gets his Blink Dagger.
* If Pudge lands a Meat Hook on Ursa, Ursa can simply face Pudge head on provided he can burst him down before any follow up disables.
* Enrage's Aghanim's Scepter upgrade allows Ursa to dispel Pudge's Dismember.
Axe
[wiki] rating: -1.0 (winrate: 47% pickrate: 9%)Ursa
* Enrage reduces the damage from
Blade Mail and Counter Helix to a minimum, forcing Axe to play around Ursa's ultimate ability.
* Enrage and
Fury Swipes tear through Axe's low armor, even if he has relatively high health.
Sniper
[wiki] rating: -1.0 (winrate: 48% pickrate: 6%)Centaur Warrunner
* A Blink Dagger combined with
Hoof Stomp can be used to catch Sniper.
* Centaur can also utilize Stampede to cover the distance.
* Double Edge can easily finish off Sniper after Centaur initiates on him.
* Retaliate punishes Sniper for focusing Centaur in teamfights.
Additional:
* Headshot and
Shrapnel slow is ineffective against a team with haste (which Stampede gives).
* Commonly picked up mobility items and hasted movement during his Stampede (as well as his high health pool) make him extremely hard to kill from a distance, damaging Sniper with Retaliate and
Blade Mail if he has one.
* A low health pool and no escape mechanism makes him an easy target for Centaur Warrunner's burst damage and initiation (even making his team possible initiators with Stampede).
Queen of Pain
[wiki] rating: -1.0 (winrate: 48% pickrate: 9%)Centaur Warrunner
* A good Centaur can catch Queen of Pain with a Blink Dagger and
Hoof Stomp.
* Retaliate with
Blade Mail reflects all of Queen of Pain's damage, especially Sonic Wave.
* Stampede grants a movement speed bonus, which can prevent Queen of Pain from initiating.
* Double Edge can shred her low health pool if she's not careful.
Silencer
[wiki] rating: -1.0 (winrate: 48% pickrate: 7%)Ursa
* Silencer relies on preventing enemies from using abilities in teamfights with Arcane Curse, Last Word, and Global Silence. However, they are ineffective against Ursa since he relies more on items and attacks than abilities.
* Enrage reduces all damage taken, even Glaives of Wisdom's pure damage.
Terrorblade
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Ursa
* Ursa deals lots of damage during the laning phase before Terrorblade has Sunder available.
* Enrage's damage reduction helps Ursa survive after Terrorblade has used Sunder.
Timbersaw
[wiki] rating: -1.0 (winrate: 48% pickrate: 7%)Ursa
* Timbersaw's physical survivability revolves around Reactive Armor, which is largely ignored by Fury Swipes due to the potentially large damage.
* Timbersaw's magical burst damage will not do much against Enrage, although he could easily use Timber Chain to escape, wasting the duration of it.
Zeus
[wiki] rating: -1.0 (winrate: 48% pickrate: 9%)Ursa
* Enrage will make it very difficult to burst him down.
* Zeus has little armor, HP and mobility; Ursa's favorite kind of target.
Dragon Knight
[wiki] rating: -1.0 (winrate: 48% pickrate: 3%)Ursa
* Fury swipes can tear Dragon knight down as it stacks infinitely.
Batrider
[wiki] rating: -1.0 (winrate: 49% pickrate: 5%)Ursa
* Enrage with
Aghanim's Scepter can dispel Flaming Lasso.
Pangolier
[wiki] rating: -1.0 (winrate: 49% pickrate: 9%)Centaur Warrunner
* When Swashbuckle hits Centaur Warrunner, Return will deal significant damage, as it procs off every strike made.
* Stampede helps allies avoid or disengage from Pangolier during Rolling Thunder, as well as neutralizing the slow debuff from Lucky Shot.
Phoenix
[wiki] rating: -1.0 (winrate: 50% pickrate: 9%)Ursa
* Ursa can easily unleash a number of attacks in an incredibly short amount of time, easily destroying the Supernova in a couple of seconds regardless of Fire Spirits' debuff. His Enrage also dampens any damage Phoenix might toss at his direction, as well as remove any debuffs Phoenix may place on him.
Tidehunter
[wiki] rating: -1.0 (winrate: 51% pickrate: 9%)Ursa
* Fury Swipes will keep stacking on Tidehunter since it cannot be dispelled by Kraken Shell and its bonus damage cannot be reduced by Anchor Smash.
* Enrage dispels the slow from Gush, and if upgraded with
Aghanim's Scepter, can even dispel Ravage's stun.
Huskar
[wiki] rating: -1.0 (winrate: 51% pickrate: 3%)Ursa
* Jumping on Ursa with Life Break is often suicide for Huskar, as he will be immediately bursted down with Fury Swipes.
Additional:
* Huskar likes fights with a long duration and is usually at low health, making him vulnerable against Ursa's physical damage.
* Jumping in with Life Break against Ursa is suicide, as Enrage, Overpower, and Fury Swipes will easily shred Huskar.
Juggernaut
[wiki] rating: -1.0 (winrate: 52% pickrate: 18%)Ursa
* Fury Swipes is not protected by Blade Fury and allows Ursa to harass Juggernaut anytime.
* Enrage reduces the damage taken from Omnislash.
Underlord
[wiki] rating: -1.0 (winrate: 53% pickrate: 8%)Ursa
* Provided Ursa can stack Fury Swipes reliably, Atrophy Aura won't do much against it.
* With Overpower, Fury Swipes, and Enrage Ursa could kill Underlord before the latter escapes with Dark Rift.
Additional:
* Fury Swipes damage is not reduced by Atrophy Aura, essentially bypassing Underlord's only natural defense.
* Enrage can quickly dispel the root of Pit of Malice.
Arc Warden
[wiki] rating: -1.0 (winrate: 53% pickrate: 5%)Centaur Warrunner
* He can't take you very easily, and his nukes are not strong enough to deal with Centaur Warrunner.
* Centaur Warrunner deals huge AoE damage and applies an AoE disable through Hoof Stomp, affecting the double as well the main Arc Warden.
* Magnetic Field is not very effective against melee heroes.
* This ability also increases his allies' attack speed, meaning Retaliate will deal more damage.
* Stampede catches him easily due to the lack of escape mechanisms.
Alchemist
[wiki] rating: -1.0 (winrate: 53% pickrate: 7%)Ursa
* Chemical Rage will rarely save Alchemist against Ursa's Fury Swipes.
* Enrage allows Ursa to both be a threat to Alchemist and avoid his over time damage.
Razor
[wiki] rating: -1.0 (winrate: 55% pickrate: 4%)Centaur Warrunner
* Centaur can use Stampede to break Static Link. It also prevents Razor from chasing Centaur Warruner or his teammates with Eye of the Storm, and Plasma Field's slow will do nothing to slow them down.
Tiny
[wiki] rating: -0.6 (winrate: 45% pickrate: 6%)Ursa
* Due to Tiny's non-existent agility gain, high physical damage heroes are more effective against him (Clinkz,
Phantom Assassin,
Templar Assassin,
Ursa,
Wraith King etc).
Shadow Fiend
[wiki] rating: -0.6 (winrate: 46% pickrate: 18%)Ursa
* Heroes without escape mechanism: Shadow Fiend,
Alchemist
Additional:
* Earthshock prevents Shadow Fiend from escaping after Ursa used his
Blink Dagger to get on top of him.
* Overpower and
Fury Swipes allow Ursa to quickly kill Shadow Fiend.
* Enrage keeps Ursa alive in a manfight with Shadow Fiend and allows him to stay close, even if Shadow Fiend uses Requiem of Souls.
Legion Commander
[wiki] rating: -0.6 (winrate: 47% pickrate: 12%)Ursa
* Legion Commander is unlikely to win a
Duel against Ursa.
Additional:
* Enrage's instant cast time allows it to be used before Legion Commander initiates a Duel, causing Ursa to take almost no damage for a brief period of time.
* Fury Swipes can give Ursa the edge in Duels.
Mars
[wiki] rating: -0.6 (winrate: 48% pickrate: 15%)Ursa
* Ursa is a special mention because despite his high physical damage attacking from the front won't achieve much against Mars but isn't a great target for Mars either since Ursa is very resistant to damage with Enrage so there isn't much that can be done to stop Ursa from going on your team.
Tusk
[wiki] rating: -0.6 (winrate: 49% pickrate: 7%)Centaur Warrunner
* Durable heroes can fight with stand against Tusk during 1v1: Axe,
Dragon Knight,
Night Stalker,
Centaur Warrunner,
Wraith King and more.
Luna
[wiki] rating: -0.6 (winrate: 50% pickrate: 4%)Ursa
* All assassin-type carries in a one against one situation: Meepo,
Phantom Assassin,
Riki,
Ursa.
Naga Siren
[wiki] rating: -0.6 (winrate: 51% pickrate: 2%)Centaur Warrunner
* Heroes who are reliant on illusions: Chaos Knight,
Phantom Lancer,
Naga Siren.
Monkey King
[wiki] rating: -0.6 (winrate: 51% pickrate: 17%)Centaur Warrunner
* Heroes that can keep Monkey King stunned for a long time can pose a threat: Axe,
Centaur Warrunner.
Warlock
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Ursa
* Ursa can shred {U:Warlock Golem}s in a few seconds with
Fury Swipes and
Overpower.
Troll Warlord
[wiki] rating: -0.6 (winrate: 52% pickrate: 9%)Centaur Warrunner
* Troll Warlord's high speed attack makes Retaliate deal a lot of damage to him.
Night Stalker
[wiki] rating: -0.6 (winrate: 53% pickrate: 5%)Ursa
* Heroes with weaker mobility will struggle to keep up with Night Stalker: Gyrocopter,
Ursa,
Drow Ranger
Ursa
* Heroes with stronger lane presence that can threaten to kill him: Batrider,
Juggernaut,
Ursa,
Monkey King,
Razor.
Centaur Warrunner
* Night Stalker is all about right-clicks. His nuke,
Void is also not that threatning once you have
Hood of Defiance, your core item.
Phantom Assassin
[wiki] rating: -0.4 (winrate: 46% pickrate: 15%)Ursa
* Assuming they have not bought anti-evasion items, attack dependent heroes such as Viper,
Ursa or
Clinkz can be a minor threat for Phantom Assassin early in the game, and may even be completely dominated by her thanks to her evasion.
Centaur Warrunner
* Retaliate deals damage to Phantom Assassin for every attack and Stifling Dagger thrown at Centaur.
* Blur cannot evade Double Edge.
Additional:
* Retaliate turns Phantom Assassin's attacks against herself, as he deals damage with every hit taken, and his big health pool makes sure that a lot of hits will be needed.
* If Centaur Warrunner gets the jump on Phantom Assassin first, she will be unable to activate Black King Bar and might be burst down with the help of his
Double Edge.
* Stampede can save an ally under attack by Phantom Assassin, offsetting the slow from Stifling Dagger. If he owns an
Aghanim's Scepter, he can prevent a low-health ally from being killed in one crit.
Phantom Lancer
[wiki] rating: -0.4 (winrate: 50% pickrate: 9%)Ursa
* Ursa struggles against illusion heroes like Chaos Knight and
Phantom Lancer.
Centaur Warrunner
* Hoof Stomp and
Double Edge makes short work of Phantom Lancer's illusions.
* Retaliate together with
Blade Mail reflects Phanton Lancer's damage.
Additional:
* His illusions will kill themselves in a few hits because of Retaliate. The nukes from Hoof Stomp and Double-Edge should be enough to clear them for a large portion of the game
* Centaur Warrunner's small mana pool makes Diffusal Blade's damage much lower once Centaur doesn't have any more mana left to burn. Keep in mind that Double Edge does not cost mana.
* Be wary when chasing down Phantom Lancer. Hoof Stomp's terrible cast time makes it quite easy to dodge with Doppelganger.
Kunkka
[wiki] rating: 0.0 (winrate: 44% pickrate: 4%)Centaur Warrunner
* X Marks the Spot negates Stampede.
Ursa
* Ursa's massive physical damage can destroy Kunkka quickly.
* Enrage can be activated before being hit by Ghostship to prevent most of the damage.
* Earthshock slows Kunkka's movement speed. With no escape abilities, Kunkka is easy prey.
Doom
[wiki] rating: 0.0 (winrate: 46% pickrate: 3%)Ursa
* Doom makes Ursa less disruptive, and it cannot be dispelled with Enrage upgraded with
Aghanim's Scepter.
* Aghanim's Scepter upgraded
Infernal Blade can break Fury Swipes, negating much of his damage output.
Centaur Warrunner
* Whenever Doom casts his ultimate, Centaur Warrunner can cast Stampede and allow the Doomed hero to run away, wasting Doom's ultimate.
Additional:
* Stampede can be used to free an ally from the grasp of Doom. Without any means of effective lockdown, kills can be difficult to secure when against an enemy Centaur Warrunner.
Slark
[wiki] rating: 0.0 (winrate: 47% pickrate: 13%)Ursa
* Slark can detect early Roshan attempts due to Shadow Dance if he frequently checks the Pit.
* Enrage cannot restore attributes stolen by Essence Shift and will reduce his physical damage output.
* Even if Ursa initiates with Earthshock, Slark can Pounce away or use
Dark Pact after Ursa's initiation to avoid Fury Swipes' damage until Earthshock's slow is gone.
Centaur Warrunner
* Both Hoof Stomp and
Double Edge can hit Slark during Shadow Dance, the latter requiring a unit nearby for the ability to be cast on.
* Slark has very low health in the early game, making him susceptible to the burst from Double Edge.
Lifestealer
[wiki] rating: 0.0 (winrate: 48% pickrate: 5%)Centaur Warrunner
* Feast is an effective tool against Centaur Warrunner, who generally has high health and low armor, and compensates the reflected damage of Retaliate.
* If activated, Rage protects Lifestealer from Hoof Stomp, Double Edge, and Stampede.
Ursa
* Lifestealer's Feast will most likely not out-heal the damage from Fury Swipes and Overpower in the early to mid game.
Additional:
* Lifestealer can't fight Ursa in any stage of the game because of his high physical damage with Fury Swipes and
Overpower.
Chaos Knight
[wiki] rating: 0.0 (winrate: 49% pickrate: 3%)Ursa
* Ursa struggles against illusion heroes like Chaos Knight and
Phantom Lancer.
Additional:
* Ursa cannot effectively fight against Phantasm's illusions with his single-target damage.
* Chaos Bolt's potentially long stun with Chaos Bolt gives Ursa little opportunity to Enrage.
Centaur Warrunner
* Heroes who are reliant on illusions: Chaos Knight,
Phantom Lancer,
Naga Siren.
Windranger
[wiki] rating: 0.0 (winrate: 50% pickrate: 16%)Ursa
* Windranger can avoid Ursa's primary source of damage, Fury Swipes, by simply using Windrun. The slow from
Earthshock is also rendered irrelevant by Windrun.
* Focus Fire and Windrun can be used to kite Ursa.
Additional:
* Ursa relies on the Blink-Earthshock combo to slow enemies to burst them, but Windranger can use Windrun to escape through Earthshock's duration.
* Windrun and
Focus Fire can easily allow Windranger to kite Ursa and do good amounts of damage in the process.
Centaur Warrunner
* Stampede can help his teammates escape from Windrun and Focus Fire.
* Return will shred through Windranger's health if she chooses to attack him during Focus Fire.
Additional:
* Focus Fire grants Windranger a massive attack speed bonus, while her attack damage is generally quite low. This, combined with Windranger's low health pool and armor, makes Retaliate do absolutely massive damage over a short time, making Centaur a hero she can never expect to kill or harass.
* Windrun grants evasion, but Centaur Warrunner does not rely on successful attacks in order to do damage. Hoof Stomp, Double Edge, and Stampede all do large amounts of magical damage and can completely demolish Windranger in a moment.
Puck
[wiki] rating: 0.0 (winrate: 53% pickrate: 18%)Ursa
* Melee heroes that get kited easily have hard times dealing with Puck without any lockdowns, as Puck is one of the most mobile heroes. Heroes like Sven,
Lifestealer,
Ursa and
Alchemist may have problems to get to Puck without proper initiation items. They also lack reliable lockdowns, as their disables are easily avoidable for Puck, or are just a soft disable.
Centaur Warrunner
* Bristleback,
Centaur Warrunner,
Spirit Breaker,
Pudge,
Huskar: These heroes are too tanky for Puck to burst down. Also, all of them have spells which can deal with and shut Puck down reliably.
Bounty Hunter
[wiki] rating: 0.0 (winrate: 54% pickrate: 9%)Ursa
* Low mobility heroes: Heroes with no/little means of traveling fast have difficulty getting to/away from Bounty Hunter due to his slowing Jinada and hastening Track. Few examples of such heroes are: Crystal Maiden,
Sniper,
Ursa,
Witch Doctor, etc.
Ursa
* Ursa with
Enrage
* Heroes that can remove the Track debuff with their skills:
* Abaddon with
Aphotic Shield and
Borrowed Time
* Huskar with
Life Break
* Juggernaut with
Blade Fury
* Legion Commander with
Press the Attack
* Lifestealer with
Rage and
Infest
* Naga Siren with
Mirror Image
* Omniknight with
Heavenly Grace
* Oracle with
Fortune's End and
False Promise
* Phantom Lancer with
Doppelganger
* Slark with
Dark Pact
* Ursa with
Enrage
* Weaver with
Time Lapse
* Tidehunter with
Kraken Shell when damage received reaches the threshold.
Nyx Assassin
[wiki] rating: 0.0 (winrate: 54% pickrate: 14%)Centaur Warrunner
* Once you've taken a point in Retaliate, Nyx can easily initiate on you: he can use Spiked Carapace and hit you with
Vendetta. The damage from Retaliate will be reflected back to you, stunning you with no chance to react after he's revealed himself, and should guarantee a successful
Impale.
Centaur Warrunner
* They are both nukers, but Centaur Warrunner has superior health and strength gain.
* Centaur's low Intelligence makes Mana Burn do low damage.
* Bar some creative skill builds, Centaur's Hoof Stomp stun duration should always last longer than Spiked Carapace stun, so escaping unscathed is hard for Nyx.
* With Blink Dagger and detection, Centaur can devastate Nyx in the open.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Ursa
* Heroes who can delivers a big chunk of damage in few hits will find themselves struggle against Templar Assassin's Refraction:
Sven,
Phantom Assassin,
Ursa,
Wraith King,
Lifestealer
Psionic Traps inside the Roshan Pit (and can teleport herself to the traps with an
Aghanim's Scepter), preventing Ursa from killing Roshan without getting noticed by the enemy team.
Additional:
* Templar Assassin usually places
Centaur Warrunner
* Centaur has nothing to deal with
Refraction that will negate all of his burst damage.
Psionic Traps provide good vision, making for him harder to initiate.
*