Rubick
[wiki] rating: 2.0 (winrate: 47% pickrate: 17%)Lina
[wiki] rating: 2.0 (winrate: 45% pickrate: 10%)Venomancer
* Venomancer has low health, which makes him vulnerable to Lina's heavy magic damage.
* Fiery Soul attack speed bonus removes Plague Wards easily in all stages of the game.
Luna
* Lina has very high magic burst damage to use against the low-health-pool Luna. Laguna Blade can also be upgraded with
Aghanim's Scepter to bypass Luna's
Black King Bar, making Lina even more of a threat.
Abaddon
[wiki] rating: 1.6 (winrate: 53% pickrate: 4%)Venomancer
* Borrowed Time &
Aphotic Shield can dispel Venomous Gale and Poison Sting.
Luna
* Every hero that can withstand or prevent Eclipse at level 7: Juggernaut,
Riki,
Clockwerk,
Drow Ranger,
Abaddon,
Faceless Void,
Weaver,
Outworld Destroyer.
Sniper
[wiki] rating: 1.6 (winrate: 48% pickrate: 6%)Venomancer
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes has attack range talent can also outrange Plague Ward.
Luna
* Sniper usually sits at the back and it's hard for Luna to get close to him to attack.
* Due to Sniper's Shrapnel and his long range, Luna has a hard time taking high ground despite her Moon Glaives being fantastic for taking Barracks and buildings.
Shadow Demon
[wiki] rating: 1.6 (winrate: 48% pickrate: 2%)Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Additional:
* Demonic Purge takes off Luna's superior mobility, removing the need for chasing her and allowing your team to reposition in team fights or escape when at low HP. If Shadow Demon has Aghanim's Sceptre it will also take away glaive bounces and extra damage from Luna's passive.
* Luna's illusions created by Disruption are very valuable with their Moon Glaives. These will effectively counter her pushing attempts and are painfully effective in team fights.
* Disruption can be used to save an ally from Eclipse.
Venomancer
* In the laning stage, making illusions of Venomancer will turn his Poison Sting back at him, making for an easy gank at level one, and for later when your mid comes for ganks.
Bristleback
[wiki] rating: 1.6 (winrate: 46% pickrate: 9%)Luna
* Quill Spray and
Bristleback harass Luna more efficiently than she does with Lucent Beam.
* Bristleback withstands Luna’s nukes, and gives lots of damage in return.
* Viscous Nasal Goo and
Warpath are enough to outrun a speedy Luna.
* Bristleback tends to be a frequent carrier of Crimson Guard, which is good protection from bouncing glaives.
Additional:
* Multiple instances of damage from Eclipse will trigger Bristleback's passive repeatedly in a short time, dealing tremendous damage to Luna and her teammates.
* Luna's damage burst may be high, but it will not be enough for her to take down Bristleback.
Venomancer
* Heroes with damage-over-time abilities will not only proc Bristleback's passive continuously, they will also do little harm to him when he is facing away from the source: Venomancer,
Arc Warden
Slark
[wiki] rating: 1.4 (winrate: 47% pickrate: 13%)Venomancer
* Dark Pact can dispel Venomous Gale and Poison Sting.
* Shadow Dance allows Slark heightened regeneration when out of vision making DoTs effects less threatening.
Luna
* Shadow Dance prevents Luna from damaging Slark, and together with
Shadow Blade he can kite her or escape.
* Luna has no way to escape from Pounce's leash.
Additional:
* Luna's lack of mobility and escape abilities makes her easily gankable by Slark.
* Shadow Dance will avoid all the damage from Eclipse.
* For the same reasons, Slark is a good ally for Luna when they are in the same team.
Luna
* With Dust of Appearance, Luna will be able to use
Eclipse on invisible heroes. Be mindful that
Slark is exception because he'll be able to remove the debuff with
Dark Pact.
Mirana
[wiki] rating: 1.2 (winrate: 51% pickrate: 16%)Luna
* A couple of long-range heroes with excellent laning like Mirana,
Lina,
Necrophos,
Death Prophet. The key to success is sticking together and attacking Luna whenever she enters the range, without even giving Luna a chance to retaliate. Multiple long-range heroes is a reason to pick another hero.
Venomancer
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes has attack range talent can also outrange Plague Ward.
Drow Ranger
[wiki] rating: 1.2 (winrate: 49% pickrate: 5%)Luna
* Every hero that can withstand or prevent Eclipse at level 7: Juggernaut,
Riki,
Clockwerk,
Drow Ranger,
Abaddon,
Faceless Void,
Weaver,
Outworld Destroyer.
Venomancer
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes has attack range talent can also outrange Plague Ward.
Storm Spirit
[wiki] rating: 1.2 (winrate: 48% pickrate: 11%)Luna
* Escape-type carries: Slark,
Storm Spirit,
Weaver.
Venomancer
* Squishy heroes or heroes without hard disables or silences: Shadow Demon,
Shadow Fiend,
Venomancer,
Ancient Apparition etc.
Phantom Assassin
[wiki] rating: 1.2 (winrate: 46% pickrate: 15%)Venomancer
* Heroes who lack escape mechanisms or disables are all easy targets for Phantom Assassin if they are not careful. Look for Luna,
Venomancer and
Shadow Fiend and try to catch them off guard.
Luna
* All assassin-type carries in a one against one situation: Meepo,
Phantom Assassin,
Riki,
Ursa.
Broodmother
[wiki] rating: 1.0 (winrate: 56% pickrate: 2%)Luna
* Her Spiderlings can harass Luna in lane heavily, as Luna has no AoE abilities to clear Spiderlings.
* Broodmother can knock down towers in the early game quickly, and limit Luna's farming space.
Wraith King
[wiki] rating: 1.0 (winrate: 52% pickrate: 18%)Venomancer
* While Reincarnation is off cooldown, Venomancer abilities can't kill Wraith King easier.
* Vampiric Aura can out-heal the slow {tooltip:DoT|Damage over Time} from Poison Sting.
Juggernaut
[wiki] rating: 1.0 (winrate: 52% pickrate: 18%)Luna
* Because of her low range, Luna cannot easily destroy Healing Ward.
* Both Blade Fury and
Omnislash are direct counters to Eclipse, offering Juggernaut spell immunity.
Dark Seer
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Venomancer
* Venomancer is a low health hero and low range distance attack hero easily to harass putting Ion Shell in a distance creep enemy in early game .
* Venomancer depends entirely on all his slows poison skills to keep distance or chasing enemy heroes, but Surge ignores slows, so is nearly impossible hunt or run away of Dark Seer or his surged teammates.
Phantom Lancer
[wiki] rating: 1.0 (winrate: 50% pickrate: 9%)Luna
* Phantom Lancer creates many illusions to tank Luna's Eclipse.
* Doppelganger can be used to dodge a number of Lucent Beams during Eclipse.
* Phantom Lancer can chase Luna effectively regardless of her high movement speed thanks to Phantom Rush and
Spirit Lance.
* Although her Moon Glaives kill his illusions quickly, Luna's low health pool is easily exploited by the sheer damage output from his illusions.
Tusk
[wiki] rating: 1.0 (winrate: 49% pickrate: 7%)Venomancer
* Snowball can be used to save allies or himself during Venomous Gale and
Poison Nova.
* Venomancer lacks mobility and has low base health, so he can be killed by Walrus PUNCH!
Dazzle
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Venomancer
* Venomancer's damage-over-time abilities are easier to heal through with numerous Shadow Waves than other types of damage, and it's simple to time a Shallow Grave until the last possible second to save a teammate from them.
Zeus
[wiki] rating: 1.0 (winrate: 48% pickrate: 9%)Luna
* His highly damaging nuke spells with low cooldowns is not something Luna wants to go against.
* Thundergod's Wrath can be used before a fight to harm Luna before she activates her Black King Bar, reducing her survivability for that fight.
Terrorblade
[wiki] rating: 1.0 (winrate: 48% pickrate: 4%)Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Venomancer
* Reflection illusion will apply Poison Sting to you if hit.
* Conjure Image and
Metamorphosis will make quick work of your Plague Wards.
* While ticking down from your poison, Terrorblade can wait until the last possible moment to Sunder a target, either friend or foe.
Luna
* Heroes that can stall pushes: Invoker,
Keeper of the Light,
Lina,
Luna.
Anti-Mage
[wiki] rating: 1.0 (winrate: 47% pickrate: 14%)Venomancer
* Venomancer's damage-over-time abilities do little damage against Counterspell.
* Blink helps Anti-Mage get away from Venomancer's slows.
Additional:
* Counterspell provides magic resistance, diminishing the effectiveness of Venomancer's spells.
* Venomancer's lack of hard disable allows Anti-Mage to use Blink, circumventing the slows Venomancer depends on.
Viper
[wiki] rating: 1.0 (winrate: 47% pickrate: 5%)Venomancer
* Corrosive Skin means Viper can often outlast Venomancer in a battle of attrition.
* Venomancer has no mobility without items, which makes him vulnerable to constant slows.
Pudge
[wiki] rating: 1.0 (winrate: 46% pickrate: 19%)Luna
* Flesh Heap's magic resistance allows him to survive Eclipse, and
Meat Hook and
Dismember can disable Luna through her Black King Bar.
* However, Lucent Beam can still cancel Dismember from a safe distance, even if its damage is going to be reduced.
Additional:
* Pudge can easily survive Luna's Lucent Beam and
Eclipse, and his Meat Hook and Dismember can pierce
Black King Bar, making Luna one of the perfect victims for ganking.
* However, Lucent Beam can cancel Dismember, as Pudge often doesn't build Black King Bar, and if she is farmed enough, Luna might be able to fight back against Pudge.
Nyx Assassin
[wiki] rating: 0.6 (winrate: 54% pickrate: 14%)Venomancer
* Deals damage over time: Venomancer,
Huskar,
Ember Spirit,
Dark Seer,
Sand King,
Doom
* The nature of some abilities turn them into an easy target for a turnover from Spiked Carapace:
* Slow-moving projectiles: Skywrath Mage,
Tinker,
Necrophos
* Large area-of-effect with delay or require channeling: Enigma,
Crystal Maiden,
Invoker,
Shadow Fiend,
Pugna,
Keeper of the Light
* Deals damage over time: Venomancer,
Huskar,
Ember Spirit,
Dark Seer,
Sand King,
Doom
Outworld Destroyer
[wiki] rating: 0.6 (winrate: 53% pickrate: 17%)Luna
* Every hero that can withstand or prevent Eclipse at level 7: Juggernaut,
Riki,
Clockwerk,
Drow Ranger,
Abaddon,
Faceless Void,
Weaver,
Outworld Destroyer.
Clinkz
[wiki] rating: 0.6 (winrate: 52% pickrate: 5%)Venomancer
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes has attack range talent can also outrange Plague Ward.
Shadow Shaman
[wiki] rating: 0.6 (winrate: 52% pickrate: 16%)Luna
* A couple of nukers and disablers on the same lane can finish a squishy Luna efficiently despite a teammate's assistance: Sven +
Shadow Shaman.
Ursa
[wiki] rating: 0.6 (winrate: 51% pickrate: 16%)Luna
* All assassin-type carries in a one against one situation: Meepo,
Phantom Assassin,
Riki,
Ursa.
Death Prophet
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Luna
* A couple of long-range heroes with excellent laning like Mirana,
Lina,
Necrophos,
Death Prophet. The key to success is sticking together and attacking Luna whenever she enters the range, without even giving Luna a chance to retaliate. Multiple long-range heroes is a reason to pick another hero.
Huskar
[wiki] rating: 0.6 (winrate: 51% pickrate: 3%)Venomancer
* Vulnerable spellcasters with no escape mechanisms are easy targets for Huskar: Lich,
Crystal Maiden,
Silencer,
Keeper of the Light,
Venomancer, etc.
Additional:
* Huskar can easily regenerate lost health from DoT spells through Berserker's Blood rendering them ineffective
* Venomancer has little armor and mobility, and rarely builds Linken's Sphere, so he is quite vulnerable to Life Break.
Naga Siren
[wiki] rating: 0.6 (winrate: 51% pickrate: 2%)Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Clockwerk
[wiki] rating: 0.6 (winrate: 50% pickrate: 7%)Luna
* Every hero that can withstand or prevent Eclipse at level 7: Juggernaut,
Riki,
Clockwerk,
Drow Ranger,
Abaddon,
Faceless Void,
Weaver,
Outworld Destroyer.
Weaver
[wiki] rating: 0.6 (winrate: 50% pickrate: 8%)Luna
* Escape-type carries: Slark,
Storm Spirit,
Weaver.
Oracle
[wiki] rating: 0.6 (winrate: 50% pickrate: 9%)Venomancer
* Fortune's End and False Promise easily dispel many crippling debuffs, such as Venomancer's
Venomous Gale, or
Skywrath Mage's
Ancient Seal.
Additional:
* Fortune's End can dispel Venomous Gale and Poison Sting from allies.
* Fate's Edict grants 100% magic resistance to target, inhibiting the damage from Venomancer abilities.
Chaos Knight
[wiki] rating: 0.6 (winrate: 49% pickrate: 3%)Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Lone Druid
[wiki] rating: 0.6 (winrate: 48% pickrate: 1%)Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Grimstroke
[wiki] rating: 0.6 (winrate: 47% pickrate: 12%)Luna
* Hard-hitters who relies mostly on raw stats or good passive and therefore make a perfect target for Dark Portrait:
Naga Siren,
Faceless Void,
Terrorblade,
Luna,
Anti-Mage
Nature's Prophet
[wiki] rating: 0.6 (winrate: 45% pickrate: 7%)Venomancer
* Teleportation allows Natures Prophet to save himself from the damage over time of Venomous Gale,
Poison Sting and
Poison Nova.
* Plague Wards can be destroyed with Nature's Prophet's treants or
Necronomicon.
Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Luna
* Moon Glaives and
Lunar Blessing help Luna to tear off Nature's Prophet's treants.
* Luna can easily cancel Teleportation with her Lucent Beam.
Faceless Void
[wiki] rating: 0.6 (winrate: 41% pickrate: 4%)Luna
* Every hero that can withstand or prevent Eclipse at level 7: Juggernaut,
Riki,
Clockwerk,
Drow Ranger,
Abaddon,
Faceless Void,
Weaver,
Outworld Destroyer.
Arc Warden
[wiki] rating: 0.2 (winrate: 53% pickrate: 5%)Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Venomancer
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes has attack range talent can also outrange Plague Ward.
Luna
* Luna's Moon Glaives allow her to clear Arc Warden's Tempest Double.
* Luna's short range and fast movement speed allow her to fight Arc Warden inside his Magnetic Field.
Magnus
[wiki] rating: -2.0 (winrate: 46% pickrate: 4%)Venomancer
* Venomancer can simultaneously scout Magnus hiding in trees and putting Blink Dagger on cooldown with Plague Wards, which makes Magnus real problems to blink and initiate.
Additional:
* Similar to Night Stalker, Venomancer can simultaneously scout Magnus hiding in trees and put Blink Dagger on cooldown with Plague Ward, which gives Magnus problems when trying to blink in and initiate.
Luna
* If Luna can use Eclipse in anticipation, Magnus will be killed before he can even manages to cast
Reverse Polarity.
* Aghanim's Scepter upgraded
Eclipse is a very good counter-initiation tool against Magnus when he casts
Reverse Polarity, granted as long as Luna can cast it from safe distance.
Visage
[wiki] rating: -2.0 (winrate: 51% pickrate: 1%)Luna
* Moon Glaives is effective at destroying Familiars and will remove one instance of Gravekeeper's Cloak upon each hit to Visage, leaving him susceptible to damage.
Venomancer
* Venomous Gale,
Poison Sting and
Poison Nova deal damage over time and will chip away at Gravekeeper's Cloak in addition to slowing an already sluggish hero.
* Venomancer's normal attacks deal
Poison Sting and will chip away at Gravekeeper's Cloak.
Bounty Hunter
[wiki] rating: -2.0 (winrate: 54% pickrate: 9%)Luna
* Even though Luna is the kind of hero that Bounty Hunter can handle due to Shadow Walk rendering him safe from Eclipse, smart Luna will always buy
Dust of Appearance, allowing her to provide vision on him to her team, and possibly, kill Bounty Hunter with
Eclipse.
Additional:
* Even though Luna is the kind of hero that Bounty Hunter can handle due to Shadow Walk rendering him safe from Eclipse, smart Luna will always buy
Dust of Appearance, allowing her to provide vision on him to her team, and possibly, kill Bounty Hunter with
Eclipse.
Venomancer
* Venomancer's magical damage-over-time poisons greatly reduce Bounty Hunter's mobility.
* Venomous Gale,
Plague Wards and
Poison Nova with True Sight items can allow Venomancer and his teammates to gank Bounty Hunter while he is roaming alone.
Earthshaker
[wiki] rating: -1.6 (winrate: 50% pickrate: 15%)Luna
* Luna's
Lucent Beams and
Eclipse will prevent Earthshaker from initiating or re-initiating.
Venomancer
* Venomancer's slows and magical damage-over-time works well against Earthshaker's which completes lack of mobility.
* Plague Wards is useful for slowing and kitting down Earthshaker, revealing him from initiating and re-initiating and putting his
Blink Dagger on cooldown if Venomancer has vision over Earthshaker.
Additional:
* Earthshaker can be kited by Venomancer's slows, which is lack of mobility.
* Plague Wards is very useful for slowing and kitting down Earthshaker, revealing him from initiating and re-initiating and putting his Blink Dagger on cooldown.
Omniknight
[wiki] rating: -1.6 (winrate: 51% pickrate: 1%)Luna
* Guardian Angel does not offer protection from Eclipse, though it will negate damage from
Moon Glaives.
Venomancer
* Heroes who can harass Omniknight out of lane will keep him weak in the mid game: Viper,
Venomancer,
Clinkz
Enchantress
[wiki] rating: -1.4 (winrate: 40% pickrate: 1%)Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Venomancer
* Untouchable won't mitigate Venomancer's magical damage, and Enchantress is vulnerable to magic damage.
* Both Venomous Gale and
Poison Nova lowers the amount of healing received by Enchantress and her allies from Nature's Attendants.
Luna
* Enchantress has pitiful HP so Lucent Beam and Eclipse can kill her very quickly.
* Moon Glaives allows Luna to clear Enchantress' creeps very efficiently.
Additional:
* Enchantress has pitiful HP, even more pitiful than Luna, so Lucent Beam and
Eclipse will often harass and/or kill her through her Untouchable.
* With Moon Glaives, Luna can clear Enchantress's creep wave efficiently.
Spirit Breaker
[wiki] rating: -1.2 (winrate: 50% pickrate: 8%)Venomancer
* Heroes that can slow Charge of Darkness by a huge amount: Venomancer,
Viper,
Dazzle,
Arc Warden
Luna
* Heroes who continue dealing damage while being stunned: Luna,
Razor,
Axe,
Bristleback,
Leshrac,
Shadow Fiend
[wiki] rating: -1.0 (winrate: 46% pickrate: 18%)Luna
* Lucent Beam and
Eclipse with ministun talent can be used to cancel Requiem of Souls if Shadow Fiend does not have
Black King Bar.
* Moon Glaives and
Lunar Blessing allow Luna to outfarm Shadow Fiend in lane.
* A well timed Eclipse will burst and kill Shadow Fiend before he even gets a chance to retaliate, especially when equipped with
Aghanim's Scepter and
Ethereal Blade, this could become even worse for Shadow Fiend if he does not have
Black King Bar.
* Even though Shadow Fiend can evade all of Luna's abilities with Shadow Blade, smart Luna will always buy
Dust of Appearance to provide vision on Shadow Fiend to her and her team.
Axe
[wiki] rating: -1.0 (winrate: 47% pickrate: 9%)Venomancer
* Venomancer's slows and magical damage-over-time work well against Axe's complete lack of mobility.
* Plague Ward is especially useful for slowing down Axe, and revealing him before he initiates, as well as putting his
Blink Dagger on cooldown.
Additional:
* Venomancer's slows and magical damage-over-time work well against Axe's complete lack of mobility.
* Plague Wards is especially useful for slowing down Axe, and revealing him before he initiates, as well as putting his Blink Dagger on cooldown.
* For the same reasons, Venomancer is a good ally for Axe when the situation is reversed.
Queen of Pain
[wiki] rating: -1.0 (winrate: 48% pickrate: 9%)Luna
* Aggressively blinking is not going to end well against Luna, because Queen of Pain will be an easy target for Lucent Beam &
Eclipse.
* Queen of Pain's HP is abysmal, so Luna can quickly kill Queen of Pain as soon as she initiates with Blink.
Lifestealer
[wiki] rating: -1.0 (winrate: 48% pickrate: 5%)Luna
* Although he can avoid Eclipse with Rage and
Infest, Luna's physical damage can be enough to deal with him.
* Manta Style is a common pick on Luna, which can help her dispel
Open Wounds. In addition, Lifestealer is not good against illusions created by
Manta Style.
Io
[wiki] rating: -1.0 (winrate: 48% pickrate: 4%)Luna
* Lucent Beam can cancel Tether and Relocate.
* Moon Glaives and
Eclipse make short work of Io and its tethered ally.
Batrider
[wiki] rating: -1.0 (winrate: 49% pickrate: 5%)Venomancer
* Plague Wards are very hard for Batrider to play against as they provide a lot of vision as well as disable
Blink Dagger for a long duration.
Undying
[wiki] rating: -1.0 (winrate: 50% pickrate: 5%)Luna
* Luna has Moon Glaives and
Lunar Blessing to help her destroy Tombstone, and this becomes more effective if Luna is equipped with
Manta Style.
* Defending with Zombies from Tombstone against Luna is not a good idea because Eclipse will strike only Undying.
Crystal Maiden
[wiki] rating: -1.0 (winrate: 50% pickrate: 14%)Luna
* Lucent Beam allows Luna to easily cancel Freezing Field.
* Without Black King Bar protection,
Lucent Beam and
Eclipse can make a short work out of Crystal Maiden's abysmal health.
* Skilled Luna will always buy Dust of Appearance, allowing her team to have a vision on Crystal Maiden while invisible and during channeling Freezing Field.
Winter Wyvern
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Luna
* Cold Embrace is no salvation against Lucent Beam and
Eclipse.
* Moon Glaives will not hit a hero affected by Winter's Curse, making it weak against allies, but strong versus enemies.
* Luna has better night vision provided by Lunar Blessing than Winter Wyvern when affected by Arctic Burn.
Additional:
* Cold Embrace is no salvation against Lucent Beam and
Eclipse.
* Moon Glaives will not hit a hero affected by Winter's Curse, making it weak against allies, but strong versus enemies.
* Luna has better night vision provided by Lunar Blessing than Winter Wyvern when affected by Arctic Burn.
Templar Assassin
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Venomancer
* Windranger's Focus Fire tears apart Templar Assassin's refraction very quickly and easily bursts her down due to her low health pool against Windranger's immense attack speed
* Templar Assassin's "Psionic Trap" doesn't slow down Windranger due to her skill Windrun
* Templar Assassin's high damage can also be easily evaded thanks to Windrun's 100% evasion
Additional:
* Venomous Gale and Plague Wards allow to quickly melt through Refraction charges.
* Both Poison Nova and Venomous Gale hit invisible units, so Meld cannot be used defensively.
Monkey King
[wiki] rating: -1.0 (winrate: 51% pickrate: 17%)Venomancer
* Venomancer's magical damage-over-time poisons will constantly put Tree Dance on cooldown, greatly diminishing Monkey King's mobility.
* Venomous Gale and
Poison Nova will hit Monkey King when he is perched on a tree, or disguised with Mischief.
* However, Venomancer is also easily ganked by Monkey King if caught by surprise.
Additional:
* Venomancer's magical damage-over-time poisons putting Tree Dance on cooldown, greatly diminishing Monkey King's mobility.
* Venomous Gale and Posion Nova will hit Monkey King when he is perched on a tree, or disguised by Mischief.
Puck
[wiki] rating: -1.0 (winrate: 53% pickrate: 18%)Venomancer
* Unless Puck is facing the direction he wants to blink while in Phase Shift, the Venomous Gale and
Poison Nova combo consistently ticks many times over several seconds, making it very difficult to use
Blink Dagger towards the other direction. Puck's slow turning rate makes this even worse.
Enigma
[wiki] rating: -1.0 (winrate: 55% pickrate: 6%)Luna
* Without Black King Bar and if not caught in it, Luna will be able to cancel Enigma's Black Hole from safe distance with her Lucent Beam.
* Moon Glaives combined with
Lunar Blessing can make a short work of Enigma's Eidolons.
* If used in anticipation, Eclipse will often kill Enigma before he even gets a chance to use Black Hole to disable Luna.
* Luna has stronger laning presence than Enigma thanks to her Moon Glaives and low mana cost of her abilities, diminishing Enigma's laning presence by a lot.
Chen
[wiki] rating: -0.8 (winrate: 46% pickrate: 0%)Venomancer
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes has attack range talent can also outrange Plague Ward.
Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Venomancer
* Venomancer's damage over time can force Chen to use Hand of God prematurely, potentially wasting a chance to save his allies during a teamfight.
Luna
* Moon Glaives can easily clear Chen's creeps while Eclipse can kill Chen's allies before he can react.
Additional:
* Luna's Moon Glaives and
Lunar Blessing can easily kill Chen's creeps.
Dragon Knight
[wiki] rating: -0.6 (winrate: 48% pickrate: 3%)Venomancer
* In general, heroes that can slow down Dragon Knight's movement speed will do well against him. This includes Venomancer and others in addition to the heroes mentioned above.
Windranger
[wiki] rating: -0.6 (winrate: 50% pickrate: 16%)Venomancer
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
Additional:
* Due to lack of magic resistance, Venomancer poisons eats through Windranger's health.
Sven
[wiki] rating: -0.4 (winrate: 43% pickrate: 1%)Luna
* A couple of nukers and disablers on the same lane can finish a squishy Luna efficiently despite a teammate's assistance: Sven +
Shadow Shaman.
Venomancer
* Venomancer forces Sven to choose between using his Black King Bar or getting constantly slowed by his poison.
Spectre
[wiki] rating: -0.4 (winrate: 47% pickrate: 3%)Luna
* Heroes that create illusions (such as Spectre,
Shadow Demon,
Phantom Lancer,
Naga Siren,
Chaos Knight,
Terrorblade) or bring other units into the fight (such as
Nature's Prophet,
Lone Druid,
Chen,
Enchantress and the aforementioned
Meepo and
Arc Warden) can cause Eclipse to strike the illusions/summons unintentionally. (However, in many cases Moon Glaives can resolve this issue and eliminate them before activating Eclipse).
Venomancer
* Venomancer's poison damage-over-time are very effective against Spectre, which is lack of magic resistance from early to mid game.
* Venomancer's multiple slows greatly reduces Spectre's low mobility, even through Spectral Dagger.
* Plague Wards reveals Spectre while she is hiding on trees.
Additional:
* Venomancer's poison damage over time is very effective against Spectre, who tends to lack magic resistance during the early to mid game.
* Venomancer's multiple slows greatly reduces Spectre's movement speed and mobility.
* Plague Wards can scout out Spectre while she is hiding in trees.
Legion Commander
[wiki] rating: -0.4 (winrate: 47% pickrate: 12%)Venomancer
* Heroes rely on their debuff to control the opponent will have a hard time against Press the Attack: Venomancer,
Earth Spirit,
Ogre Magi
Additional:
* Press the Attack dispels Venomous Gale and Poison Sting from Legion Commander or her teammates.
* Venomancer is an ideal target for Duel due to his lack of mobility and low starting health.
Luna
* Provided Luna is able to cast it in time, Eclipse can help win a
Duel from Legion Commander.
* If Luna isn't the target, she can easily use Lucent Beam and Eclipse to win the fight for the ally.
Additional:
* A well-timed Eclipse before a Duel usually prevents Legion Commander from winning Duels, if Luna is the target.
* Meanwhile, when Luna is not a target, Eclipse and
Lucent Beam can also help an ally win a Duel against Legion Commander.
* However, skilled Legion Commander players will always have a Black King Bar or
Aghanim's Scepter handy since both abilities do not pierce through spell immunity.
Mars
[wiki] rating: -0.4 (winrate: 48% pickrate: 15%)Luna
* Heroes who cannot fight back during Arena of Blood in the early and mid game: Abaddon,
Anti-Mage,
Broodmother,
Drow Ranger,
Luna,
Sniper,
Troll Warlord,
Weaver,
Clinkz.
Venomancer
* Venomancer's spells all deal magical damage, ignoring Bulwark.
* Venomancer's multiple slows are especially effective at kiting Mars.
* Plague Wards can attack through Arena Of Blood.
Additional:
* Venomancer's poison attacks are all magical damage, ignoring Bulwark.
* Venomancer's multiple slows are especially effective against Mars' low mobility.
* Plague Wards can attack through Arena of Blood.
Riki
[wiki] rating: -0.4 (winrate: 50% pickrate: 15%)Luna
* All assassin-type carries in a one against one situation: Meepo,
Phantom Assassin,
Riki,
Ursa.
Luna
* Luna can push very fast with Moon Glaives, which is something Riki cannot deal with well.
* Luna is naturally very fast, making it hard for Riki to trap her in Smoke Cloud.
* Even though Riki can evade Eclipse with his invisibility, smart Luna will always buy
Dust of Appearance, providing vision on Riki to her allies and herself.
Necrophos
[wiki] rating: -0.4 (winrate: 51% pickrate: 3%)Luna
* A couple of long-range heroes with excellent laning like Mirana,
Lina,
Necrophos,
Death Prophet. The key to success is sticking together and attacking Luna whenever she enters the range, without even giving Luna a chance to retaliate. Multiple long-range heroes is a reason to pick another hero.
Luna
* Though Luna has a hard time laning against Necrophos, his
Ghost Shroud won’t protect him in teamfights because it will increase the damage from Lucent Beam and Eclipse.
Tidehunter
[wiki] rating: -0.4 (winrate: 51% pickrate: 9%)Luna
* Heroes that rely on base damage: Luna,
Phantom Lancer are easily countered with Anchor Smash.
Luna
* Luna often builds Black King Bar, and none of Tidehunter's spells can bypass spell immunity.
* Lucent Beam and
Eclipse deal a lot of magic damage in the early and mid-game, which can bypass Kraken Shell.
Bane
[wiki] rating: -0.4 (winrate: 51% pickrate: 3%)Luna
* Low-health, normally mobile carries with a lot of damage are vulnerable to Bane's nukes and disables: Anti-Mage,
Clinkz,
Drow Ranger,
Faceless Void,
Gyrocopter,
Juggernaut,
Luna,
Meepo,
Mirana,
Monkey King,
Morphling,
Phantom Assassin,
Phantom Lancer,
Riki,
Shadow Fiend,
Slark,
Sniper,
Terrorblade,
Troll Warlord,
Weaver.
Luna
* It is almost impossible for Bane to use Fiend's Grip properly against Luna's allies due to the huge cast range of the Lucent Beam.
Additional:
* Luna's Lucent Beam can be used to disable Bane while he is channeling Fiend's Grip.
* Luna's Eclipse will often be able to kill Bane before he can even act.
Pugna
[wiki] rating: -0.4 (winrate: 53% pickrate: 4%)Venomancer
* Any hero that can outrange Plague Ward can neutralize them without putting themselves at risk of receiving Poison Sting: Arc Warden,
Chen,
Clinkz,
Drow Ranger,
Lina,
Mirana,
Nature's Prophet,
Pugna and
Sniper.
* Special mention to heroes has attack range talent can also outrange Plague Ward.
Luna
* Life Drain will be always canceled by Lucent Beam if Pugna does not have
Black King Bar.
* Decrepify can be suicide against Luna due to Lucent Beam and Eclipse.
* Nether Ward is rather weak against Luna since she does not have abilities that cost a lot of mana.
Additional:
* Luna can shrug off most damage taken from Nether Ward as she only has two castable skills with average mana cost.
* Luna can deal constant damage to Pugna through the low-cooldown Lucent Beam and her right clicks.
* Lucent Beam's considerable range can reliably cancel Pugna's Life Drain.
* Luna is a common Black King Bar carrier, which totally nullifies Pugna's damage output.
* If Pugna uses Decrepify on himself to avoid Luna's right click, she can burst him down with Lucent Beam and Eclipse.
Witch Doctor
[wiki] rating: 0.0 (winrate: 46% pickrate: 13%)Venomancer
* Voodoo Restoration heals to counter damage over time of Poison Nova and
Poison Sting.
Luna
* Lucent Beam interrupts Death Ward from a decent range.
* Eclipse kills Witch Doctor during Death Ward, even through
Glimmer Cape.
Meepo
[wiki] rating: 0.0 (winrate: 46% pickrate: 1%)Luna
* Meepo can tank Eclipse because of his clones.
* Earthbind takes away Luna's mobility advantage.
* Meepo can shutdown Luna's split-push ability with his global presence.
Venomancer
* Aggressively Poofing and Earthbinding is not going to end well against Venomancer, as he will be an easy target for Poison Nova.
* Venomancer constant slows greatly reduce Meepo's mobility.
Techies
[wiki] rating: 0.0 (winrate: 48% pickrate: 7%)Luna
* Luna has low HP, low range and often stalks through jungle. She cannot properly disarm Proximity Mines and could fall victim to their traps.
* Of course, if Luna happens to catch Techies off-guard, they won't be able to survive for long against Eclipse, Lucent Beam, and right-clicks.
Venomancer
* Plague Wards may reveal a hiding Techies. If there's a sentry nearby, they may also reveal a stack of mines hidden in a juking spot.
Slardar
[wiki] rating: 0.0 (winrate: 48% pickrate: 6%)Venomancer
* Slardar can attack through Plague Wards and gaining
Bash of the Deep charges.
Luna
* Illusion heroes like the aforementioned Phantom Lancer or
Naga Siren, or heroes that tend to buy
Manta Style, like
Luna or
Juggernaut, will give Slardar a hard time, as his damage is single-targeted.
Tinker
[wiki] rating: 0.0 (winrate: 49% pickrate: 7%)Luna
* Tinker's March of the Machines and
Laser both destroy Luna's small health pool and make it hard for Luna to initiate with Eclipse (and making it hard to land glaives in Laser's case).
* Since Tinker typically buys Blink Dagger, Luna has a hard time catching him despite her high movement speed.
* Tinker can easily disable and nuke Luna down with Dagon or
Scythe of Vyse before she can use Lucent Beam or Eclipse.
Luna
* Luna can easily prevent Tinker from escaping with Boots of Travel or Rearm with
Lucent Beam.
* Luna can also quickly tear Tinker to shreds with Eclipse as soon as he jumps in with
Blink Dagger.
Underlord
[wiki] rating: 0.0 (winrate: 53% pickrate: 8%)Venomancer
* Dark Rift allows Underlord to transport allies from poison damage-over-time to the fountain.
* Underlord usually buys Pipe of Insight that gives a magic resistance to allies, inhibiting the damage from Venomancer abilities.
Luna
* Lunar Blessing gives allies bonus damage and armor required to endure against Atrophy Aura early on.
* Eclipse can be devastating for Underlord's team when they're grouped up for Dark Rift, it can also be used to intercept arrivals with Dark Rift. And Pit of Malice does not prevent Luna to use it.
* To make things even better, Aghanim's Scepter upgraded
Eclipse can finish off Underlord or any of his teammates escape attempts with Dark Rift if timed correctly.
Additional:
* Lunar Blessing gives allies bonus damage required to endure against Atrophy Aura early on.
* Eclipse can be devastating for Underlord's team when they're grouped up for Dark Rift, it can also be used to intercept arrivals with Dark Rift. And Pit of Malice does not prevent Luna from using it.
* To make things even worse, Aghanim's Scepter upgraded
Eclipse can finish off Underlord or any of his teammates escape attempts with Dark Rift if timed correctly.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
Most popular searches list
Slark, PudgeDazzle, Pudge
Techies, Spectre
Tusk, Elder Titan
Bounty Hunter, Huskar
Axe, Legion Commander
Ancient Apparition, Abaddon
Ancient Apparition, Anti-Mage
Axe, Techies, Spectre
Alchemist, Ancient Apparition
Kunkka, Axe, Grimstroke
Phantom Assassin, Crystal Maiden
Phantom Assassin, Pudge, Pugna
Slark, Pudge, Ancient Apparition
Faceless Void, Drow Ranger, Slark
Ancient Apparition, Anti-Mage, Bane
Abaddon, Alchemist, Ancient Apparition
Alchemist, Ancient Apparition, Anti-Mage
Pudge, Invoker, Drow Ranger, Weaver
Abaddon, Alchemist, Arc Warden, Bane
Anti-Mage, Arc Warden, Axe, Dark Willow
Dazzle, Witch Doctor, Bristleback, Spectre
Riki, Crystal Maiden, Visage, Treant Protector
Anti-Mage, Abaddon, Axe, Bane, Batrider
Riki, Invoker, Bristleback, Sniper, Lion
Crystal Maiden, Magnus, Enigma, Sven, Luna
Weaver, Invoker, Pudge, Lich, Ember Spirit
Sniper, Slark, Troll Warlord, Visage, Ursa
Ogre Magi, Ursa, Troll Warlord, Meepo, Lich
Ogre Magi, Treant Protector, Necrophos, Chaos Knight
Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Gyrocopter, Riki, Slardar, Bloodseeker, Meepo
Faceless Void, Tinker, Lion, Brewmaster, Pudge
Riki, Legion Commander, Tiny, Invoker, Spectre
Alchemist, Lina, Lycan, Luna, Nature's Prophet
Pudge, Zeus, Lich, Juggernaut, Centaur Warrunner
Clockwerk, Pudge, Invoker, Shadow Shaman, Sniper
Silencer, Zeus, Faceless Void, Sniper, Sand King
Huskar, Pudge, Alchemist, Luna, Phantom Assassin
Centaur Warrunner, Spirit Breaker, Tusk, Axe, Tiny
Drow Ranger, Sniper, Earthshaker, Bristleback, Riki
Tinker, Pudge, Earthshaker, Elder Titan, Gyrocopter
Phantom Assassin, Pudge, Riki, Invoker, Chaos Knight
Dazzle, Ogre Magi, Invoker, Rubick, Phantom Assassin
Spirit Breaker, Outworld Devourer, Axe, Warlock, Ursa
Winter Wyvern, Lich, Ember Spirit, Underlord, Leshrac
Leshrac, Shadow Shaman, Sniper, Necrophos, Terrorblade
Abaddon, Bane, Storm Spirit, Grimstroke, Phantom Lancer
Abaddon, Anti-Mage, Arc Warden, Ancient Apparition, Axe
Windranger, Storm Spirit, Ember Spirit, Riki, Alchemist
Brewmaster, Pudge, Storm Spirit, Phantom Lancer, Oracle
Alchemist, Ancient Apparition, Anti-Mage, Axe, Arc Warden
Ancient Apparition, Anti-Mage, Arc Warden, Axe, Alchemist
Luna, Vengeful Spirit, Storm Spirit, Undying, Beastmaster
Juggernaut, Zeus, Sven, Ancient Apparition, Spirit Breaker
Axe, Ancient Apparition, Bloodseeker, Clinkz, Chaos Knight
Phantom Assassin, Pudge, Huskar, Queen of Pain, Earthshaker
Axe, Drow Ranger, Vengeful Spirit, Windranger, Winter Wyvern
Juggernaut, Shadow Shaman, Windranger, Meepo, Spirit Breaker
Abaddon, Alchemist, Anti-Mage, Arc Warden, Ancient Apparition
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
Juggernaut, Ember Spirit, Shadow Shaman, Ogre Magi, Brewmaster
Shadow Shaman, Spirit Breaker, Sniper, Wraith King, Earthshaker
Invoker, Grimstroke, Windranger, Bounty Hunter, Phantom Assassin
Treant Protector, Puck, Vengeful Spirit, Shadow Fiend, Anti-Mage
Phantom Assassin, Wraith King, Skywrath Mage, Silencer, Shadow Fiend
Bristleback, Crystal Maiden, Invoker, Phantom Lancer, Vengeful Spirit
Venomancer
* All of Venomancer's abilities are decent choices for Rubick's
Spell Steal. Stealing Plague wards makes them apply Poison sting as well.
Luna
*
Lucent Beam is a solid magic nuke.
Eclipse can cause massive damage if cast in the right time.
Aghanim's Scepter greatly increased the effectiveness of the ability, including more damage as well as longer cast range. In addition, it allows him to cast it on another hero so Rubick doesn't have to get close to the enemy team in teamfights.
*
* Rubick has a good chance to steal Eclipse for Luna has only two cast abilities.
*