Kunkka
[wiki] rating: 2.0 (winrate: 46% pickrate: 4%)Necrophos
[wiki] rating: 1.6 (winrate: 49% pickrate: 4%)Centaur Warrunner
* With high health and rarely buying Linken's Sphere or
Black King Bar, Centaur Warrunner is a good target for
Reaper's Scythe. However, Centaur Warrunner can resolve this problem by buying
Pipe of Insight or
Hood of Defiance to diminish its damage.
* Heartstopper Aura will do well against high health heroes such as Centaur Warrunner.
Warlock
* Heroes that have small health pools and little to no escape mechanisms are even easier prey for Necrophos. Ghost Shroud's slow will allow him to catch him with them, and get nuked down with his abilities, even preventing retaliation due to Reaper's Scythe's stun. Such heroes include Crystal Maiden,
Witch Doctor,
Warlock or
Shadow Fiend.
Lycan
[wiki] rating: 1.0 (winrate: 57% pickrate: 6%)Warlock
* Shapeshift allows Lycan to escape from
Upheaval with 650 movement speed.
* Warlock doesn't have a lot of AoE abilities to deal with Lycan's wolves from Summon Wolves.
Nyx Assassin
[wiki] rating: 1.0 (winrate: 55% pickrate: 11%)Centaur Warrunner
* Once you've taken a point in Retaliate, Nyx can easily initiate on you: he can use Spiked Carapace and hit you with
Vendetta. The damage from Retaliate will be reflected back to you, stunning you with no chance to react after he's revealed himself, and should guarantee a successful
Impale.
Warlock
* Impale interrupts
Upheaval.
* Nyx Assassin Vendetta allows him to escape from Warlock's
Upheaval with maximum move speed.
* Warlock's low health pool and mobility can easily take down by Nyx Assassin's burst damage.
Centaur Warrunner
* They are both nukers, but Centaur Warrunner has superior health and strength gain.
* Centaur's low Intelligence makes Mana Burn do low damage.
* Bar some creative skill builds, Centaur's Hoof Stomp stun duration should always last longer than Spiked Carapace stun, so escaping unscathed is hard for Nyx.
* With Blink Dagger and detection, Centaur can devastate Nyx in the open.
Ancient Apparition
[wiki] rating: 1.0 (winrate: 52% pickrate: 8%)Warlock
* Ice Blast nullifies the healing from {U:Warlock Golem} and
Shadow Word.
* Cold Feet stuns Warlock if he chooses to continue channeling
Upheaval.
Dark Seer
[wiki] rating: 1.0 (winrate: 51% pickrate: 3%)Warlock
* Surge allows for Dark Seer and his allies to escape from
Upheaval due to it ignoring any slow.
Bloodseeker
[wiki] rating: 1.0 (winrate: 51% pickrate: 2%)Warlock
* Blood Rite can silence Warlock, which as a spellcaster is bad for him.
* Rupture prevents Warlock from moving without taking damage, which due to his general lack of escapes is bad for him, and when combined with Blood Rite can be a very lethal combo.
Undying
[wiki] rating: 1.0 (winrate: 50% pickrate: 7%)Centaur Warrunner
* Decay can be good against Centaur Warrunner, as reducing the health of Centaur can make Double Edge risky.
* His zombies do not proc Return.
Weaver
[wiki] rating: 1.0 (winrate: 50% pickrate: 6%)Warlock
* Weaver's Shukuchi allows him to escape from Warlock's
Upheaval with maximum move speed.
* His ultimate Time Lapse allows him to ignore damage from {U:Warlock Golem} and escape.
Templar Assassin
[wiki] rating: 1.0 (winrate: 49% pickrate: 5%)Centaur Warrunner
* Centaur has nothing to deal with Refraction that will negate all of his burst damage.
* Psionic Traps provide good vision, making for him harder to initiate.
Warlock
* Fragile supports with low armor are always a good prey, also her Psionic Trap will wear down most attempts to flee with their built-in disables: Silencer,
Crystal Maiden,
Warlock,
Ancient Apparition,
Grimstroke,
Witch Doctor
Warlock
* Because Templar Assassin does not have escape potential in lane, any support hero with roaming potential and a Dust of Appearance can be great at shutting her down early game:
Earth Spirit,
Spirit Breaker,
Tusk,
Bounty Hunter,
Riki,
Warlock.
Additional:
* Warlock can cast Upheaval when Templar Assassin uses
Meld, preventing escape.
* Warlock can also send his {U:Warlock Golem} near where she used Meld, preventing escape by
Blink Dagger due to the {U:Warlock Golem}
Permanent Immolation.
Silencer
[wiki] rating: 1.0 (winrate: 49% pickrate: 8%)Warlock
* Because Warlock's abilities are all active abilities, Silencer can make his impact minimal.
* Arcane Curse prevents Warlock from using his abilities without taking 56/84/112/140 damage, and slowed by 9%/12%/15%/18%.
* Last Word can prevent Warlock from casting his combo.
* Global Silence can nullify Warlock's impact in fights and prevent him from getting any spells off.
Disruptor
[wiki] rating: 1.0 (winrate: 49% pickrate: 8%)Centaur Warrunner
* Kinetic Field and
Glimpse can completely negate Stampede.
Ember Spirit
[wiki] rating: 1.0 (winrate: 47% pickrate: 9%)Warlock
* A pre-placed Fire Remnant allows Ember Spirit to escape
Upheaval.
* Flame Guard blocks
Shadow Word's damage.
* Sleight of Fist allows Ember Spirit to attack from range, ignoring
Upheaval, and
Searing Chains lets him interrupt it.
Lifestealer
[wiki] rating: 1.0 (winrate: 45% pickrate: 5%)Centaur Warrunner
* Feast is an effective tool against Centaur Warrunner, who generally has high health and low armor, and compensates the reflected damage of Retaliate.
* If activated, Rage protects Lifestealer from Hoof Stomp, Double Edge, and Stampede.
Sven
[wiki] rating: 1.0 (winrate: 42% pickrate: 2%)Warlock
* With God's Strength, Warlock Golem goes down in a matter of seconds. The two weaker golems granted by Aghanim's Scepter will fare worse due to Great Cleave hitting both.
* Storm Hammer upgraded with level 15 talent dispels Shadow Word.
Additional:
* God's Strength combined with
Great Cleave destroys Chaotic Offering golems within seconds.
Riki
[wiki] rating: 0.6 (winrate: 54% pickrate: 10%)Warlock
* Warlock is a very strong hero when positioned correctly, and his long cast range helps him with this. However, some Heroes might disrupt or sneakily pass through your allies and deal with you, preventing you from doing your job. Such heroes include Chaos Knight,
Spirit Breaker,
Riki, and some others.
Winter Wyvern
[wiki] rating: 0.6 (winrate: 51% pickrate: 5%)Centaur Warrunner
* Winter Wyvern's
Arctic Burn can also be a useful tool against Centaur, who generally has very high health.
Winter's Curse on Centaur can cause Retaliate to damage allies who are forced to attack him.
Spirit Breaker
[wiki] rating: 0.6 (winrate: 51% pickrate: 8%)Warlock
* Warlock is a very strong hero when positioned correctly, and his long cast range helps him with this. However, some Heroes might disrupt or sneakily pass through your allies and deal with you, preventing you from doing your job. Such heroes include Chaos Knight,
Spirit Breaker,
Riki, and some others.
Ursa
[wiki] rating: 0.6 (winrate: 50% pickrate: 12%)Warlock
* Ursa can shred {U:Warlock Golem}s in a few seconds with
Fury Swipes and
Overpower.
Death Prophet
[wiki] rating: 0.6 (winrate: 50% pickrate: 3%)Warlock
* Because all of Warlock's abilities are active abilities, silences can make his impact in fights minimal. Be cautious of heroes that carry silences like Death Prophet,
Puck, and the aforementioned
Silencer.
Clockwerk
[wiki] rating: 0.6 (winrate: 50% pickrate: 7%)Centaur Warrunner
* Heroes with long cast animations can be continuously interrupted by Battery Assault: Centaur Warrunner,
Jakiro,
Leshrac,
Naga Siren,
Underlord.
Additional:
* Battery Assault easily interrupts Centaur Warrunner due to his poor cast animation.
* Power Cogs can negate Stampede.
Legion Commander
[wiki] rating: 0.6 (winrate: 49% pickrate: 13%)Warlock
* Heroes who rely on summons will see them destroyed easily by Overwhelming Odds: Lycan,
Arc Warden,
Warlock,
Chen
Anti-Mage
[wiki] rating: 0.4 (winrate: 48% pickrate: 14%)Warlock
* Mana Break prevents Warlock from casting his spells.
* Blink allows Anti-Mage to escape from
Upheaval.
* Counterspell reduces damage from
Shadow Word and the {U:Warlock Golem}'s
Permanent Immolation.
* Mana Void deals heavy damage after
Chaotic Offering and interrupts
Upheaval.
Centaur Warrunner
* Anti-Mage's
Mana Void won't do a lot of damage because Centaur has a low mana pool.
Mana Break is also relatively ineffective against him.
Monkey King
[wiki] rating: -1.6 (winrate: 54% pickrate: 18%)Centaur Warrunner
* Heroes that can keep Monkey King stunned for a long time can pose a threat: Axe,
Centaur Warrunner.
Warlock
* Chaotic Offering can destroy the tree Monkey King is standing on.
* Shadow Word and
Fatal Bonds constantly puts Tree Dance on cooldown.
Phantom Assassin
[wiki] rating: -1.0 (winrate: 46% pickrate: 17%)Centaur Warrunner
* Retaliate deals damage to Phantom Assassin for every attack and Stifling Dagger thrown at Centaur.
* Blur cannot evade Double Edge.
Additional:
* Retaliate turns Phantom Assassin's attacks against herself, as he deals damage with every hit taken, and his big health pool makes sure that a lot of hits will be needed.
* If Centaur Warrunner gets the jump on Phantom Assassin first, she will be unable to activate Black King Bar and might be burst down with the help of his
Double Edge.
* Stampede can save an ally under attack by Phantom Assassin, offsetting the slow from Stifling Dagger. If he owns an
Aghanim's Scepter, he can prevent a low-health ally from being killed in one crit.
Shadow Fiend
[wiki] rating: -1.0 (winrate: 47% pickrate: 19%)Warlock
* Lacking escaping mechanisms, being dependent on fair positioning and channeling for his ultimate, its easier to Warlock with your long range crowd control abilities to lock the Shadow Fiend down to your team.
Meepo
[wiki] rating: -1.0 (winrate: 47% pickrate: 1%)Warlock
* Fatal Bonds links the Meepos together.
Hoodwink
[wiki] rating: -1.0 (winrate: 47% pickrate: 22%)Warlock
* Chaotic Offering's vast area-effect can destroy trees and stun Hoodwink.
* Upheaval makes retreating with Scurry difficult.
Sniper
[wiki] rating: -1.0 (winrate: 48% pickrate: 5%)Centaur Warrunner
* A Blink Dagger combined with
Hoof Stomp can be used to catch Sniper.
* Centaur can also utilize Stampede to cover the distance.
* Double Edge can easily finish off Sniper after Centaur initiates on him.
* Retaliate punishes Sniper for focusing Centaur in teamfights.
Additional:
* Headshot and
Shrapnel slow is ineffective against a team with haste (which Stampede gives).
* Commonly picked up mobility items and hasted movement during his Stampede (as well as his high health pool) make him extremely hard to kill from a distance, damaging Sniper with Retaliate and
Blade Mail if he has one.
* A low health pool and no escape mechanism makes him an easy target for Centaur Warrunner's burst damage and initiation (even making his team possible initiators with Stampede).
Queen of Pain
[wiki] rating: -1.0 (winrate: 48% pickrate: 9%)Centaur Warrunner
* A good Centaur can catch Queen of Pain with a Blink Dagger and
Hoof Stomp.
* Retaliate with
Blade Mail reflects all of Queen of Pain's damage, especially Sonic Wave.
* Stampede grants a movement speed bonus, which can prevent Queen of Pain from initiating.
* Double Edge can shred her low health pool if she's not careful.
Phantom Lancer
[wiki] rating: -1.0 (winrate: 49% pickrate: 7%)Centaur Warrunner
* Hoof Stomp and
Double Edge makes short work of Phantom Lancer's illusions.
* Retaliate together with
Blade Mail reflects Phanton Lancer's damage.
Additional:
* His illusions will kill themselves in a few hits because of Retaliate. The nukes from Hoof Stomp and Double-Edge should be enough to clear them for a large portion of the game
* Centaur Warrunner's small mana pool makes Diffusal Blade's damage much lower once Centaur doesn't have any more mana left to burn. Keep in mind that Double Edge does not cost mana.
* Be wary when chasing down Phantom Lancer. Hoof Stomp's terrible cast time makes it quite easy to dodge with Doppelganger.
Huskar
[wiki] rating: -1.0 (winrate: 49% pickrate: 2%)Warlock
* {U:Warlock Golem}s do plenty of physical and pure damage to bring down Huskar when he is at low health. Warlock is always a hazard for Huskar to initiate by using Life Break because
Chaotic Offering can stun him instantly, even when
Black King Bar is activated, and allow Warlock's team to gather their wit and retaliate.
* After jumping in, Huskar will not have any means to escape Upheaval. Being an attack-dependent hero, this is bad for him.
Windranger
[wiki] rating: -1.0 (winrate: 49% pickrate: 16%)Centaur Warrunner
* Stampede can help his teammates escape from Windrun and Focus Fire.
* Return will shred through Windranger's health if she chooses to attack him during Focus Fire.
Additional:
* Focus Fire grants Windranger a massive attack speed bonus, while her attack damage is generally quite low. This, combined with Windranger's low health pool and armor, makes Retaliate do absolutely massive damage over a short time, making Centaur a hero she can never expect to kill or harass.
* Windrun grants evasion, but Centaur Warrunner does not rely on successful attacks in order to do damage. Hoof Stomp, Double Edge, and Stampede all do large amounts of magical damage and can completely demolish Windranger in a moment.
Pangolier
[wiki] rating: -1.0 (winrate: 51% pickrate: 7%)Centaur Warrunner
* When Swashbuckle hits Centaur Warrunner, Return will deal significant damage, as it procs off every strike made.
* Stampede helps allies avoid or disengage from Pangolier during Rolling Thunder, as well as neutralizing the slow debuff from Lucky Shot.
Arc Warden
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Centaur Warrunner
* He can't take you very easily, and his nukes are not strong enough to deal with Centaur Warrunner.
* Centaur Warrunner deals huge AoE damage and applies an AoE disable through Hoof Stomp, affecting the double as well the main Arc Warden.
* Magnetic Field is not very effective against melee heroes.
* This ability also increases his allies' attack speed, meaning Retaliate will deal more damage.
* Stampede catches him easily due to the lack of escape mechanisms.
Razor
[wiki] rating: -1.0 (winrate: 53% pickrate: 2%)Centaur Warrunner
* Centaur can use Stampede to break Static Link. It also prevents Razor from chasing Centaur Warruner or his teammates with Eye of the Storm, and Plasma Field's slow will do nothing to slow them down.
Enigma
[wiki] rating: -1.0 (winrate: 53% pickrate: 4%)Warlock
* Chaotic Offering's spell immunity piercing stun can stop Black Hole's channeling. Due to this ability's large area of effect, it can be cast at a safe distance from the Black Hole.
* Fatal Bonds can be used to make Enigma's Eidolons easier to kill, potentially feeding the enemy team.
* Warlock's Upheaval can interfere with Enigma's initiation and potential follow-ups thanks to its large AoE.
Additional:
* Chaotic Offering pierces spell immunity and is an area of effect ability, therefore it doesn't matter if Enigma buys
Black King Bar or
Linken's Sphere Warlock will always be able to cancel channeling of
Black Hole.
* Enemies often get clumped up around Black Hole giving Warlock a perfect opportunity to cast
Fatal Bonds and
Upheaval on multiple enemies.
Enchantress
[wiki] rating: -0.6 (winrate: 44% pickrate: 2%)Centaur Warrunner
* Heroes with haste can negate Enchant's slow: Weaver,
Dark Seer,
Lycan,
Centaur Warrunner.
Viper
[wiki] rating: -0.6 (winrate: 48% pickrate: 7%)Warlock
* Viper cannot interrupt heroes with powerful channeling abilities: Bane,
Enigma,
Shadow Shaman,
Warlock
Earthshaker
[wiki] rating: -0.6 (winrate: 49% pickrate: 10%)Warlock
* Warlock often stays back and counter-initiates by dropping his
Chaotic Offering on Earthshaker and his allies.
Lion
[wiki] rating: -0.6 (winrate: 49% pickrate: 15%)Warlock
* While heroes with strong mobility able to get close/flee or long range disables do well against him, heroes with no escaping abilities/lacking long disables will perish against Warlock. Once the {U:Warlock Golem} lands with its stun, its hardly possible to escape when he casts Upheaval. Just watch your pet burn the enemies as they try running away or blow their strongest abilities to stop your {U:Warlock Golem}. Notable examples:
Huskar,
Drow Ranger,
Lion,
Elder Titan, etc.
Tusk
[wiki] rating: -0.6 (winrate: 49% pickrate: 7%)Centaur Warrunner
* Durable heroes can fight with stand against Tusk during 1v1: Axe,
Dragon Knight,
Night Stalker,
Centaur Warrunner,
Wraith King and more.
Elder Titan
[wiki] rating: -0.6 (winrate: 49% pickrate: 1%)Warlock
* While heroes with strong mobility able to get close/flee or long range disables do well against him, heroes with no escaping abilities/lacking long disables will perish against Warlock. Once the {U:Warlock Golem} lands with its stun, its hardly possible to escape when he casts Upheaval. Just watch your pet burn the enemies as they try running away or blow their strongest abilities to stop your {U:Warlock Golem}. Notable examples:
Huskar,
Drow Ranger,
Lion,
Elder Titan, etc.
Drow Ranger
[wiki] rating: -0.6 (winrate: 50% pickrate: 8%)Warlock
* While heroes with strong mobility able to get close/flee or long range disables do well against him, heroes with no escaping abilities/lacking long disables will perish against Warlock. Once the {U:Warlock Golem} lands with its stun, its hardly possible to escape when he casts Upheaval. Just watch your pet burn the enemies as they try running away or blow their strongest abilities to stop your {U:Warlock Golem}. Notable examples:
Huskar,
Drow Ranger,
Lion,
Elder Titan, etc.
Troll Warlord
[wiki] rating: -0.6 (winrate: 50% pickrate: 9%)Centaur Warrunner
* Troll Warlord's high speed attack makes Retaliate deal a lot of damage to him.
Crystal Maiden
[wiki] rating: -0.6 (winrate: 50% pickrate: 13%)Warlock
* Channeling heroes will not go well against Warlock, especially those who build Black King Bar as Warlock's ultimate ability stun goes through spell immunity. E.g.:
Crystal Maiden,
Shadow Fiend,
Enigma, etc.
Void Spirit
[wiki] rating: -0.6 (winrate: 51% pickrate: 10%)Centaur Warrunner
* Heroes who can match Void Spirit's mobility (like the aforementioned Ember Spirit or
Queen of Pain) or tank his spells (
Dragon Knight or
Centaur Warrunner) are very problematic for him.
Naga Siren
[wiki] rating: -0.6 (winrate: 51% pickrate: 2%)Centaur Warrunner
* Heroes who are reliant on illusions: Chaos Knight,
Phantom Lancer,
Naga Siren.
Night Stalker
[wiki] rating: -0.6 (winrate: 53% pickrate: 5%)Centaur Warrunner
* Night Stalker is all about right-clicks. His nuke,
Void is also not that threatning once you have
Hood of Defiance, your core item.
Doom
[wiki] rating: -0.4 (winrate: 44% pickrate: 3%)Warlock
* Supports with useful teamfight or contribution spells will be helpless against Doom: Dazzle,
Oracle,
Warlock.
Centaur Warrunner
* Whenever Doom casts his ultimate, Centaur Warrunner can cast Stampede and allow the Doomed hero to run away, wasting Doom's ultimate.
Additional:
* Stampede can be used to free an ally from the grasp of Doom. Without any means of effective lockdown, kills can be difficult to secure when against an enemy Centaur Warrunner.
Slark
[wiki] rating: 0.0 (winrate: 48% pickrate: 12%)Warlock
* Upheaval does not interrupt Slark too much, as he can just Pounce out of the area.
* Fatal Bonds and
Shadow Word can be dispelled by Dark Pact.
Centaur Warrunner
* Both Hoof Stomp and
Double Edge can hit Slark during Shadow Dance, the latter requiring a unit nearby for the ability to be cast on.
* Slark has very low health in the early game, making him susceptible to the burst from Double Edge.
Chaos Knight
[wiki] rating: 0.0 (winrate: 51% pickrate: 4%)Warlock
* Warlock is a very strong hero when positioned correctly, and his long cast range helps him with this. However, some Heroes might disrupt or sneakily pass through your allies and deal with you, preventing you from doing your job. Such heroes include Chaos Knight,
Spirit Breaker,
Riki, and some others.
Centaur Warrunner
* Heroes who are reliant on illusions: Chaos Knight,
Phantom Lancer,
Naga Siren.
Puck
[wiki] rating: 0.0 (winrate: 52% pickrate: 14%)Warlock
* Because all of Warlock's abilities are active abilities, silences can make his impact in fights minimal. Be cautious of heroes that carry silences like Death Prophet,
Puck, and the aforementioned
Silencer.
Centaur Warrunner
* Bristleback,
Centaur Warrunner,
Spirit Breaker,
Pudge,
Huskar: These heroes are too tanky for Puck to burst down. Also, all of them have spells which can deal with and shut Puck down reliably.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
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Bristleback, Crystal Maiden, Invoker, Phantom Lancer, Vengeful Spirit
Warlock
* Ghostship helps your team soak up damage from
Chaotic Offering and hit summons hard.
Upheaval.
* Tidebringer clears summons later in the game.
* Most of your spells can interrupt
Centaur Warrunner
*
X Marks the Spot negates Stampede.