Anti-Mage
[wiki] rating: 1.4 (winrate: 47% pickrate: 14%)Puck
[wiki] rating: 1.2 (winrate: 53% pickrate: 18%)Zeus
* Heroes with long range abilities are also able to touch Zeus, such as Clockwerk,
Kunkka,
Puck,
Skywrath Mage,
Spirit Breaker,
Tusk and others.
Death Prophet
* Heroes that can kill Death Prophet with nukes can prevent her from using Exorcism to its full duration or using it at all: Lina,
Lion,
Puck,
Morphling.
Bane
[wiki] rating: 1.2 (winrate: 51% pickrate: 3%)Zeus
* Heroes that wish to disrupt fights with spell combos or big ultimates are vulnerable to the long stun of Fiend's Grip: Disruptor,
Death Prophet,
Enigma,
Faceless Void,
Invoker,
Lich,
Magnus,
Mars,
Medusa,
Outworld Destroyer,
Phoenix,
Puck,
Queen of Pain,
Shadow Fiend,
Treant Protector,
Underlord,
Winter Wyvern,
Witch Doctor,
Zeus.
Death Prophet
* Heroes that wish to disrupt fights with spell combos or big ultimates are vulnerable to the long stun of Fiend's Grip: Disruptor,
Death Prophet,
Enigma,
Faceless Void,
Invoker,
Lich,
Magnus,
Mars,
Medusa,
Outworld Destroyer,
Phoenix,
Puck,
Queen of Pain,
Shadow Fiend,
Treant Protector,
Underlord,
Winter Wyvern,
Witch Doctor,
Zeus.
Abaddon
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Death Prophet
* Exorcism will continuously heal Abaddon under Borrowed Time, and cannot be turned off.
* {Ability ID:Spirit Siphon|Death Prophet} will continuously heal Abaddon under Borrowed Time, for a percentage of his maximum health.
Pugna
[wiki] rating: 1.0 (winrate: 53% pickrate: 4%)Zeus
* Even though Pugna's low HP means that he can be quickly burst down, his Nether Ward heavily punishes casters whose spells cost a lot of mana, like Zeus. Casting 4 of his active spells, including Nimbus, close to an enhanced level 4
Nether Ward, can make the ward deal up to 1750 magical damage.
* Decrepify can further increase the damage dealt by Nether Ward upon Zeus. However, if used on Pugna himself or on one of his allies, it will amplify the damage done by Zeus' abilities.
Ancient Apparition
[wiki] rating: 1.0 (winrate: 52% pickrate: 9%)Death Prophet
* Cold Feet's debuff affects Death Prophet even while she's affected by
Eul's Scepter of Divinity.
* Ice Vortex lowers her magic resistance and her kiting potential.
* Ice Blast prevents Death Prophet from gaining health from Spirit Siphon and Exorcism.
Additional:
* Ice Blast prevents Death Prophet from gaining health from Spirit Siphon and
Exorcism.
Juggernaut
[wiki] rating: 1.0 (winrate: 52% pickrate: 18%)Zeus
* None of Zeus's abilities can damage a Juggernaut in Blade Fury.
* Zeus's short attack range makes it difficult for him to target a well-placed Healing Ward. His frequent use of
Arc Lightning will have almost no effect on allies being healed by Juggernaut.
* Zeus has no way to defend himself, even if Juggernaut cannot use Blade Fury. He can be easily taken out if cornered, sometimes even without
Omnislash.
Additional:
* Blade Fury negates all magical damage from Zeus.
* Omnislash can easily take down Zeus. However, be aware that most players will get a
Eul's Scepter of Divinity or a
Ghost Scepter against Juggernaut.
Ursa
[wiki] rating: 1.0 (winrate: 51% pickrate: 16%)Zeus
* Enrage will make it very difficult to burst him down.
* Zeus has little armor, HP and mobility; Ursa's favorite kind of target.
Omniknight
[wiki] rating: 1.0 (winrate: 51% pickrate: 1%)Death Prophet
* Exorcism's damage is blocked by Guardian Angel.
Additional:
* Degen Aura reduces Death Prophet's movement speed, keeping her in range.
* Guardian Angel nullifies the physical damage from Exorcism.
Chaos Knight
[wiki] rating: 1.0 (winrate: 49% pickrate: 3%)Zeus
* Chaos Knight's high health pool makes him resistant to Zeus' burst damage. Phantasm can dispel
Veil of Discord, a typical item purchased by Zeus.
* Zeus is easily overwhelmed by Chaos Knight's strong illusions, as Arc Lightning is not enough to kill them fast enough to have any impact.
* Zeus' low base armor makes him extremely vulnerable to Chaos Knight's high damage output and armor reduction.
Lifestealer
[wiki] rating: 1.0 (winrate: 48% pickrate: 5%)Zeus
* Rage is very useful against Zeus, as it negates magic damage and provides spell immunity. In addition, the increased attack speed can tear Zeus apart in combination with
Open Wounds.
* Lifestealer can avoid Thundergod's Wrath with Infest.
Silencer
[wiki] rating: 1.0 (winrate: 48% pickrate: 7%)Zeus
* Silencer's Global Silence will render Zeus useless for 6 seconds in a team fight.
* Arcane Curse will punish Zeus for casting spells, which can cause continuous damage to him should he continue to cast spells.
* Last Word can silence Zeus and prevent him from spamming his spells.
* Silencer often builds Orchid Malevolence (or
Bloodthorn) which can be used on spell casters like Zeus, forcing him to invest in a
Linken's Sphere.
Additional:
* Zeus' main source of damage is his low cooldown, high damage spells - meaning Last Word and Global Silence will pretty much take him out of the game for the duration.
* Zeus likes to spam his abilities, which makes him vulnerable to Arcane Curse.
* If Zeus dies near Silencer, he will lose intelligence, reducing his mana pool, mana regen and attack damage. Furthermore, if the game is long and Zeus dies often, the intelligence losses will also reduce his spell damage.
Viper
[wiki] rating: 1.0 (winrate: 47% pickrate: 5%)Zeus
* Corrosive Skin counters Zeus in lane by canceling the effects of
Clarity as Zeus relies on Arc Lightning to farm and secure last hits.
* Corrosive Skin also increases Viper's magic resistance to shrug off Zeus's magical nukes.
* Nethertoxin breaks Static Field.
* Due to Zeus' poor mobility, Viper Strike will cripple Zeus and will allow Viper and his teammates to land a lot of attacks.
Additional:
* Corrosive Skin severely reduces Zeus's damage output throughout the game.
* During the laning stage, Viper can abuse Zeus' reliance on spells by hugging the creep wave. Zeus will take constant damage over time from Corrosive Skin unless he drives Viper from the lane or returns to farming in his absence.
* Prior to buying Blink Dagger or
Force Staff, Zeus is fragile and possesses low mobility. Any of Viper's numerous slows can set up an easy kill.
Doom
[wiki] rating: 1.0 (winrate: 46% pickrate: 3%)Death Prophet
* Doom can stop Death Prophet from casting spells, which makes her useless during team fights if she didn't cast Exorcism before the fight. Furthermore, Doom can use
Scorched Earth to chase after her.
Meepo
[wiki] rating: 1.0 (winrate: 46% pickrate: 1%)Zeus
* Thundergod's Wrath strikes only the first Meepo.
* Zeus has low mobilty so consecutive Earthbinds are easy to hit and he'll quickly die from
Poofs.
Sven
[wiki] rating: 1.0 (winrate: 43% pickrate: 1%)Death Prophet
* God's Strength allows Sven to take down Death Prophet quickly, reducing the damage dealt over time from Exorcism.
* Warcry's shield is very useful for Sven and his teammates against Exorcism, which deals physical damage.
Faceless Void
[wiki] rating: 1.0 (winrate: 41% pickrate: 4%)Zeus
* Time Dilation can limit Zeus to casting his abilities only once in a fight, effectively serving as a 6/8/10/12 second silence.
* Time Walk negates Zeus's burst damage.
* Chronosphere makes Zeus the best target for Void because of his low mobility.
Lycan
[wiki] rating: 0.6 (winrate: 55% pickrate: 4%)Zeus
* Zeus can deal a huge amount of damage, but he lacks defensive abilities, such as good mobility or resistance. Due to that, he doesn't like to be touched by any means. Heroes with higher damage output and good mobility will often get easily near Zeus and trade damage (eventually causing Zeus's downfall). Such Heroes include: Lycan,
Slark,
Storm Spirit,
Spectre and others.
Visage
[wiki] rating: 0.6 (winrate: 51% pickrate: 1%)Zeus
* Visage can quickly kill heroes with low to medium base armor and no innate escape mechanism. Examples include Alchemist,
Crystal Maiden and
Zeus.
Bloodseeker
[wiki] rating: 0.6 (winrate: 51% pickrate: 4%)Zeus
* As a spellcaster, silences will nullify him entirely. Some notable examples are Death Prophet,
Drow Ranger,
Bloodseeker,
Disruptor and many others.
* Doom, as usual, fits this description nicely.
Spirit Breaker
[wiki] rating: 0.6 (winrate: 50% pickrate: 8%)Zeus
* Heroes with long range abilities are also able to touch Zeus, such as Clockwerk,
Kunkka,
Puck,
Skywrath Mage,
Spirit Breaker,
Tusk and others.
Clockwerk
[wiki] rating: 0.6 (winrate: 50% pickrate: 7%)Zeus
* Heroes with long range abilities are also able to touch Zeus, such as Clockwerk,
Kunkka,
Puck,
Skywrath Mage,
Spirit Breaker,
Tusk and others.
Lion
[wiki] rating: 0.6 (winrate: 50% pickrate: 16%)Death Prophet
* Heroes that can kill Death Prophet with nukes can prevent her from using Exorcism to its full duration or using it at all: Lina,
Lion,
Puck,
Morphling.
Skywrath Mage
[wiki] rating: 0.6 (winrate: 50% pickrate: 6%)Zeus
* Heroes with long range abilities are also able to touch Zeus, such as Clockwerk,
Kunkka,
Puck,
Skywrath Mage,
Spirit Breaker,
Tusk and others.
Tusk
[wiki] rating: 0.6 (winrate: 49% pickrate: 7%)Zeus
* Heroes with long range abilities are also able to touch Zeus, such as Clockwerk,
Kunkka,
Puck,
Skywrath Mage,
Spirit Breaker,
Tusk and others.
Disruptor
[wiki] rating: 0.6 (winrate: 49% pickrate: 9%)Zeus
* As a spellcaster, silences will nullify him entirely. Some notable examples are Death Prophet,
Drow Ranger,
Bloodseeker,
Disruptor and many others.
* Doom, as usual, fits this description nicely.
Drow Ranger
[wiki] rating: 0.6 (winrate: 49% pickrate: 5%)Zeus
* As a spellcaster, silences will nullify him entirely. Some notable examples are Death Prophet,
Drow Ranger,
Bloodseeker,
Disruptor and many others.
* Doom, as usual, fits this description nicely.
Rubick
[wiki] rating: 0.6 (winrate: 47% pickrate: 17%)Death Prophet
* Heroes with strong team-fight abilities (especially ultimates) like Tidehunter,
Brewmaster,
Death Prophet, etc.
Snapfire
[wiki] rating: 0.6 (winrate: 47% pickrate: 6%)Zeus
* Heroes with summons that are destroyed by a fixed number of attacks: Undying's
Tombstone,
Gyrocopter's
Homing Missile, and
Zeus's
Nimbus.
Lina
[wiki] rating: 0.6 (winrate: 45% pickrate: 10%)Death Prophet
* Heroes that can kill Death Prophet with nukes can prevent her from using Exorcism to its full duration or using it at all: Lina,
Lion,
Puck,
Morphling.
Kunkka
[wiki] rating: 0.6 (winrate: 44% pickrate: 4%)Zeus
* Heroes with long range abilities are also able to touch Zeus, such as Clockwerk,
Kunkka,
Puck,
Skywrath Mage,
Spirit Breaker,
Tusk and others.
Templar Assassin
[wiki] rating: 0.4 (winrate: 51% pickrate: 5%)Zeus
* Refraction blocks all of Zeus' damage and Zeus has no innate way of removing the instances quickly.
* Meld helps burst down Zeus' small health pool while he's still working through the Refraction instances.
* Psi Blades allow her to harass and zone Zeus in lane.
* Templar Assassin usually buys Blink Dagger, enabling her to quickly close the gap to Zeus' defensive positioning.
Additional:
* Although Lightning Bolt and
Thundergod's Wrath can reveal Templar Assassin during Meld, Zeus nonetheless has no way to deal with Refraction.
* Zeus is a rather squishy hero, falling easily to Templar Assassin's high burst damage.
Zeus
* Heroes that avoid damage by coming in and out of invisibility in teamfights such as Weaver,
Templar Assassin, and
Riki will be easy for Zeus to reveal with Lightning Bolt and Thundergod's Wrath, but these heroes usually have other ways to avoid his damage or kill him, so he is not a perfect counter alone.
Legion Commander
[wiki] rating: 0.4 (winrate: 47% pickrate: 12%)Death Prophet
* Duel is a great initiation to kill Death Prophet before she can cast Exorcism. Furthermore, Legion Commander often builds
Blade Mail and can reflect Exorcism's damage to kill Death Prophet easily.
Zeus
* Heroes with global abilities can give Legion Commander's opponent an edge in Duels from anywhere on the map: Nature's Prophet,
Ancient Apparition,
Zeus,
Invoker,
Treant Protector
Pudge
[wiki] rating: 0.4 (winrate: 46% pickrate: 19%)Zeus
* Meat Hook's high range allows Pudge's team to drag Zeus in the middle of the fight and abuse his frailty.
* Flesh Heap's health and magic resistance bonus makes Pudge exceptionally resistant to Zeus' nukes. In later stages of the game, Zeus is usually unable to seriously damage Pudge at all. Even Static Field, which deals damage based on a percentage of the enemy's health, won't be doing much.
* Even if Zeus buys a Black King Bar,
Meat Hook and
Dismember still disable him for a long time, usually causing Zeus' quick death.
* Zeus is vulnerable to early ganks, which Pudge excels at.
Additional:
* Zeus likes to stay far back in fights, dealing his damage uninterrupted, but once he gets hooked into the fight, he usually dies very quickly.
* Pudge's high strength from Flesh Heap make it very hard for Zeus to burst him down.
* Zeus' low health pool makes him very vulnerable to the damage from Meat Hook, Rot and Dismember.
Death Prophet
* High health heroes like Pudge and
Undying gain strength by using abilities. Focusing them with Spirit Siphon can let you heal more health and deal more damage to them.
Techies
[wiki] rating: -2.0 (winrate: 48% pickrate: 7%)Death Prophet
* Exorcism's ghosts will automatically clear all Proximity Mines revealed when Death Prophet walks near them, provided that the ghosts do not have a specific target at that time.
Zeus
* Due to the fact that Lightning Bolt gives True Sight, Zeus is able to reveal where Techies' remote mines are. He can also cancel Blast Off! due to the mini-stun on the Lightning Bolt.
Timbersaw
[wiki] rating: -2.0 (winrate: 48% pickrate: 7%)Zeus
* Reactive Armor will not trigger from Zeus's spells or protect Timbersaw from their damage.
* Early game Timbersaw's strength is average and Zeus can heavily aid in bursting him down.
* Late game, if Timbersaw has built a lot of HP items, Zeus's passive Static Field will be more effective at chipping away Timbersaw's large HP pool.
* A Timbersaw who builds Pipe of Insight will be much more difficult to kill, as Zeus has no way to hold Timbersaw down, but Timbersaw will have less armor, mana, and damage than normal if he buys this item early game just to counter Zeus.
Additional:
* Zeus deals enormous amounts of magic damage, being one of the best heroes to burst down Timbersaw early in the game.
* Lightning Bolt's mini-stun can stop Timbersaw's from escaping a fight with Timber Chain.
* Timbersaws tend to build health increasing items, making Zeus' Static Field deal huge amounts of damage.
Death Prophet
* Because Timbersaw relies heavily on his spells to deal damage, Silence can easily disable him in a team fight.
* Exorcism's spirits do not count as regular attacks, and will not add stacks of Reactive Armor.
Earthshaker
[wiki] rating: -2.0 (winrate: 50% pickrate: 15%)Zeus
* Thundergod's Wrath will often disable Earthshaker's
Blink Dagger before a fight starts.
Death Prophet
* Death Prophet abilities disables Earthshaker's Blink Dagger.
* Silence can be used to silence Earthshaker after he blinks in, preventing him from executing his combo.
Bounty Hunter
[wiki] rating: -2.0 (winrate: 54% pickrate: 9%)Zeus
* Bounty Hunter has a very low health pool, allowing Zeus to burst him down quickly.
* Zeus can cast Lightning Bolt to gain True Sight in any area he suspects Bounty Hunter may be invisible or any area he thinks Bounty Hunter may have warded.
* If Bounty Hunter tries to escape a gank by using Shadow Walk, Zeus can gain vision of him with both Lightning Bolt and Thundergod's Wrath.
Additional:
* Lightning Bolt makes roaming behind enemy lines more and more difficult as Zeus becomes powerful enough to spam it. Also, Zeus' Ultimate
Thundergod's Wrath reveals Bounty Hunter regardless of his position.
Death Prophet
* Death Prophet's Silence allows her to prevent Bounty Hunter from escaping with Shadow Walk.
* If Bounty Hunter cannot escape with Shadow Walk while affected by Silence, she will be able to burst him down with
Crypt Swarm and
Spirit Siphon.
Luna
[wiki] rating: -1.6 (winrate: 50% pickrate: 4%)Death Prophet
* A couple of long-range heroes with excellent laning like Mirana,
Lina,
Necrophos,
Death Prophet. The key to success is sticking together and attacking Luna whenever she enters the range, without even giving Luna a chance to retaliate. Multiple long-range heroes is a reason to pick another hero.
Zeus
* His highly damaging nuke spells with low cooldowns is not something Luna wants to go against.
* Thundergod's Wrath can be used before a fight to harm Luna before she activates her Black King Bar, reducing her survivability for that fight.
Batrider
[wiki] rating: -1.2 (winrate: 49% pickrate: 5%)Zeus
* Zeus is good against heroes that juke in trees or up cliffs, like Batrider,
Monkey King,
Spectre, and
Tinker, by providing vision in any area with Lightning Bolt, or guaranteeing vision on enemies with Thundergod's Wrath.
Death Prophet
* Death Prophet is a terrible Flaming Lasso target if
Exorcism has already been used, since it can still damage Batrider and his teammates, but if Batrider manages to Lasso her before that, it can lead to
Death Prophet being quickly burst down.
Windranger
[wiki] rating: -1.2 (winrate: 50% pickrate: 16%)Zeus
* Since Windranger is bad against magical damage, heroes with continuous magical damage or magical nukes can blast her: Zeus,
Tinker,
Leshrac,
Viper,
Skywrath Mage,
Lion,
Lina,
Venomancer.
Death Prophet
* Windranger heavily relies on her abilities for any form of tactical advantage and damage. A well timed silence will make her useless: Puck,
Silencer,
Death Prophet,
Skywrath Mage,
Drow Ranger,
Earth Spirit,
Grimstroke.
Enchantress
[wiki] rating: -1.0 (winrate: 40% pickrate: 1%)Zeus
* Enchantress has a very low health pool, allowing Zeus to burst her down quickly before she can heal off the damage.
* Zeus will not be affected by Untouchable, as he won't try to attack her with right clicks anyway.
* Zeus can stay out of her attack range while trying to kill her, especially if he has bought an Aether Lens.
* Most heroes would want to get on top of Zeus to kill him, but Enchantress does not have this option as doing so would severely limit her Impetus damage.
* The exception is the laning phase, where Enchantress can gank Zeus if she Enchants a good creep.
Nature's Prophet
[wiki] rating: -1.0 (winrate: 45% pickrate: 7%)Death Prophet
* Crypt Swarm helps clear treant pushes.
* Silence prevents Nature's Prophet from using Sprout or Teleportation.
* Exorcism kills all treants.
Additional:
* Exorcism can quickly kill any Treants or Necronomicon units. Silence also prevents him from using Teleportation to escape or
Sprout to lock you down.
Magnus
[wiki] rating: -1.0 (winrate: 46% pickrate: 4%)Zeus
* Zeus can easily find Magnus who is often hiding in the trees with Thundergod's Wrath and
Lightning Bolt, which allows him to warn allies and disrupt his initiation attempts.
Chen
[wiki] rating: -1.0 (winrate: 46% pickrate: 0%)Death Prophet
* Silence will prevent Chen from activating Hand of God.
* Crypt Swarm and
Exorcism can clear Chen's creeps and heavily damage Chen.
* Spirit Siphon heavily damages Chen and slows him, while healing Death Prophet.
Brewmaster
[wiki] rating: -1.0 (winrate: 47% pickrate: 1%)Death Prophet
* Exorcism kills Primal Split's units very quickly.
Mars
[wiki] rating: -1.0 (winrate: 48% pickrate: 15%)Zeus
* Mars' own father is a formidable foe because Zeus deals mostly magical damage. The high damage, low cooldown nukes of Arc Lightning and
Lightning Bolt combined with the percent health magic damage of
Static Field will shred Mars' health because it bypasses Bulwark completely.
Queen of Pain
[wiki] rating: -1.0 (winrate: 48% pickrate: 9%)Death Prophet
* Silence will prevent Queen of Pain from using Blink to escape or chase.
* If Queen of Pain uses Blink to close the gap to Death Prophet, Death Prophet will be in range for Spirit Siphon and typically gain an advantage over Queen of Pain.
Lone Druid
[wiki] rating: -1.0 (winrate: 48% pickrate: 1%)Death Prophet
* Lone Druid during True Form and the Spirit bear has high HP, meaning Spirit Siphon can be very effective against them since they deal percentage damage
Slardar
[wiki] rating: -1.0 (winrate: 48% pickrate: 6%)Zeus
* Slardar has high priority on building moblity items such as Blink Dagger rather than tank items. Zeus can easily deal large amount of damage to him if not caught out of position first.
Invoker
[wiki] rating: -1.0 (winrate: 49% pickrate: 16%)Death Prophet
* Quas-Exort Invoker is also a good matchup due to the fact he has no Wex to run faster due to the movement impairment on his stealth. The
Forge Spirit and
Cold Snap combo doesn't harm her as well since you can drain Invoker's HP with Spirit Siphon which forces him to retreat.
* Silence also prevents Invoker from using Invoke or casting his main spells temporarily. There is no way Invoker can block it unless he has
Eul's Scepter of Divinity to cyclone himself or has help from allies.
Tinker
[wiki] rating: -1.0 (winrate: 49% pickrate: 7%)Zeus
* Due to Tinker's low health pool, Zeus can easily burst Tinker down, while also cancelling Rearm.
* Once Zeus gets Aghanim's Scepter, he will gain
Nimbus, which allows him to scout out Tinker on the map, especially when he is pushing lanes while hiding in the trees.
Additional:
* Zeus can easily reveal Tinker's location in the trees with Thundergod's wrath.
* When Zeus has an Aghanim's Scepter, he can use his
Nimbus, together with
Lightning Bolt to interrupt Tinker's
Boots of Travel channelling and cancel Tinker's
Blink Dagger.
Lich
[wiki] rating: -1.0 (winrate: 49% pickrate: 11%)Zeus
* Lich does not pose a big threat to Zeus in teamfights, as his spells don't have great cast range and Zeus should be too far back for a Chain Frost to bounce among him and his allies.
* Lich has a low health pool, allowing Zeus to burst him down quickly.
Hoodwink
[wiki] rating: -1.0 (winrate: 50% pickrate: 16%)Zeus
* Due to Hoodwink's low health and Zeus's high magic damage from Arc Lightning,
Lightning Bolt,and
Static Field as well as global abilities
Thundergod's Wrath and
Nimbus he can easily kill her throughout the game and also reveal where Hoodwink is positioned or invisible in trees.
Winter Wyvern
[wiki] rating: -1.0 (winrate: 51% pickrate: 5%)Zeus
* Any ally that Winter Wyvern tries to save with Cold Embrace can still be damaged by all of Zeus's spells.
* If Winter Wyvern tries to juke vision by flying up a cliff or in the trees, Zeus can gain vision there with Lightning Bolt or Thundergod's Wrath.
* If Zeus is forced to attack an ally by Winter's Curse, his unimpressive attack damage and attack speed means they won't be hurt much by him. Zeus will also stay near the back of fights away from his allies, making a deadly Curse less likely.
Necrophos
[wiki] rating: -1.0 (winrate: 51% pickrate: 3%)Zeus
* Necrophos' Ghost Shroud increases the magic damage taken by Necrophos.
* If Zeus builds both an Ethereal Blade and
Veil of Discord, it almost always guarantees a kill.
Naga Siren
[wiki] rating: -1.0 (winrate: 51% pickrate: 2%)Zeus
* Zeus' abilities deal high amounts of burst magical damage, which ignores Naga Siren's high armor.
* Zeus' Arc Lightning is also a good way to destroy Naga Siren's illusions.
Void Spirit
[wiki] rating: -1.0 (winrate: 51% pickrate: 12%)Death Prophet
* Spirit Siphon and
Exorcism can damage through his
Resonant Pulse shields.
* Silence can prevent Void Spirit escape or contributing much in fights.
Sand King
[wiki] rating: -1.0 (winrate: 51% pickrate: 10%)Zeus
* Zeus usually stays at the back in teamfights and it is hard for Sand King to find Zeus and knock him down before Zeus deals his damage.
* All of Zeus' abilities, especially Thundergod's Wrath, disables Sand King's
Blink Dagger, effectively reducing Sand King's initiation and counter-initiation potential.
* Lightning Bolt deals damage to Sand King in Sand Storm and reveals him. It also interrupts channeling of Epicenter.
Clinkz
[wiki] rating: -1.0 (winrate: 52% pickrate: 5%)Zeus
* Zeus can reveal Clinkz with Lightning Bolt.
* He is vulnerable to Zeus' magical nukes, due to his low health pool.
Enigma
[wiki] rating: -1.0 (winrate: 55% pickrate: 6%)Zeus
* Zeus can break Blink Dagger with his long range abilities and global range ultimate,
Thundergod's Wrath.
* Lightning Bolt has a long range and a mini-stun, providing a way for him to cancel Black Hole from safe distances, assuming Enigma doesn't have his
Black King Bar.
* Zeus' Aghanim's Scepter upgraded ability
Nimbus has a global range and mini-stun, making it an even more effective way to cancel Black Hole before Enigma initiates with
Black King Bar.
* Zeus is typically able to position himself at a safe distance from the fight, making him a difficult target to capture in a Black Hole.
Phantom Assassin
[wiki] rating: -0.6 (winrate: 46% pickrate: 15%)Death Prophet
* In early to mid stage, Silence is also a great way to counter escape oriented heroes such as Anti-Mage,
Queen of Pain, and
Phantom Assassin to prevent them from escaping, provided that they don't have any basic dispels.
Slark
[wiki] rating: -0.6 (winrate: 47% pickrate: 13%)Zeus
* Zeus can deal a huge amount of damage, but he lacks defensive abilities, such as good mobility or resistance. Due to that, he doesn't like to be touched by any means. Heroes with higher damage output and good mobility will often get easily near Zeus and trade damage (eventually causing Zeus's downfall). Such Heroes include: Lycan,
Slark,
Storm Spirit,
Spectre and others.
Death Prophet
* Heroes with silencing abilities can be particularly deadly when Slark is trying to escape: Silencer,
Death Prophet,
Puck,
Doom
Zeus
* Heroes with heavy magical nukes will take advantage of Slarks poor HP or force him to use Shadow Dance early: Lina,
Lion,
Zeus
Grimstroke
[wiki] rating: -0.6 (winrate: 47% pickrate: 12%)Zeus
* Heroes with powerful spammable abilities will prove problematic for Grimstroke as Ink Swell does not protect him from them: Zeus,
Skywrath Mage,
Tinker,
Lina
Gyrocopter
[wiki] rating: -0.6 (winrate: 47% pickrate: 2%)Zeus
* Heroes with high magical burst damage will kill Gyrocopter before he gets to do much: Lina,
Lion,
Zeus
Terrorblade
[wiki] rating: -0.6 (winrate: 48% pickrate: 4%)Zeus
* Heroes with mediocre health pools who rely on armor or evasion to survive fights such as Troll Warlord,
Windranger, and
Terrorblade can be killed by Zeus if caught off guard.
Additional:
* Arc Lightning and
Lightning Bolt can easily burst Terrorblade and his illusions.
* Static Field automatically hits everything in a big radius, taking a huge chunk of health out of Terrorblade's illusions, regardless of how much health they have.
Io
[wiki] rating: -0.6 (winrate: 48% pickrate: 4%)Death Prophet
* Heroes that are hard to gank: Axe,
Death Prophet,
Phantom Lancer
Dazzle
[wiki] rating: -0.6 (winrate: 49% pickrate: 5%)Zeus
* Some heroes with extreme range, like Zeus,
Invoker or
Clockwerk, can snipe your allies from anywhere after your Grave has expired.
Undying
[wiki] rating: -0.6 (winrate: 50% pickrate: 5%)Death Prophet
* High health heroes like Pudge and
Undying gain strength by using abilities. Focusing them with Spirit Siphon can let you heal more health and deal more damage to them.
Crystal Maiden
[wiki] rating: -0.6 (winrate: 50% pickrate: 14%)Death Prophet
* In the same vein, heroes with silences — especially with the AoE ones like Death Prophet's
Silence — can also prevent Crystal Maiden from being able to impact a fight.
Phantom Lancer
[wiki] rating: -0.6 (winrate: 50% pickrate: 9%)Zeus
* Heroes with global nukes will target and hit Phantom Lancer regardless of his illusions: Zeus
Weaver
[wiki] rating: -0.6 (winrate: 50% pickrate: 8%)Zeus
* Heroes that avoid damage by coming in and out of invisibility in teamfights such as Weaver,
Templar Assassin, and
Riki will be easy for Zeus to reveal with Lightning Bolt and Thundergod's Wrath, but these heroes usually have other ways to avoid his damage or kill him, so he is not a perfect counter alone.
Additional:
* Arc Lightning has a low cooldown can used to pop his
Linken's Sphere.
* Lightning Bolt or (
Nimbus upgraded from
Aghanim's Scepter) detects Weaver during Shukuchi, preventing his ganks.
* Thundergod's Wrath can kill Weaver quickly before he can cast his Time Lapse at low health.
Phoenix
[wiki] rating: -0.6 (winrate: 50% pickrate: 9%)Death Prophet
* Silence (and mana burns) will be a persistent problem for Phoenix, as it is heavily reliant on its abilities whether defensively or offensively, so heroes like Death Prophet,
Skywrath Mage, and even
Nyx Assassin must be closely observed to prevent being shut down by these heroes.
* Hexes are a greater threat to Phoenix as they also disable items, preventing Phoenix from dispelling the debuff on its own.
Jakiro
[wiki] rating: -0.6 (winrate: 50% pickrate: 10%)Death Prophet
* Heroes with good counter-push abilities to clear creep waves can hinder Jakiro's early pushing ability: Death Prophet,
Sniper,
Tinker,
Windranger.
Dark Willow
[wiki] rating: -0.6 (winrate: 51% pickrate: 7%)Death Prophet
* Heroes who can silence will shut down Dark Willow entirely: Death Prophet,
Silencer,
Drow Ranger
Monkey King
[wiki] rating: -0.6 (winrate: 51% pickrate: 17%)Zeus
* Zeus is good against heroes that juke in trees or up cliffs, like Batrider,
Monkey King,
Spectre, and
Tinker, by providing vision in any area with Lightning Bolt, or guaranteeing vision on enemies with Thundergod's Wrath.
Warlock
[wiki] rating: -0.6 (winrate: 51% pickrate: 5%)Death Prophet
* Because all of Warlock's abilities are active abilities, silences can make his impact in fights minimal. Be cautious of heroes that carry silences like Death Prophet,
Puck, and the aforementioned
Silencer.
Mirana
[wiki] rating: -0.6 (winrate: 51% pickrate: 16%)Zeus
* Heroes with spells that negate invisibility such as Bounty Hunter,
Zeus and
Slardar prevent her from saving her allies with Moonlight Shadow.
Troll Warlord
[wiki] rating: -0.6 (winrate: 52% pickrate: 9%)Zeus
* Heroes with mediocre health pools who rely on armor or evasion to survive fights such as Troll Warlord,
Windranger, and
Terrorblade can be killed by Zeus if caught off guard.
Shadow Shaman
[wiki] rating: -0.6 (winrate: 52% pickrate: 16%)Death Prophet
* With 4 active abilities, Shadow Shaman is weak against silencing foes such as silencer,
Drow Ranger and
Death Prophet.
Outworld Destroyer
[wiki] rating: -0.6 (winrate: 53% pickrate: 17%)Death Prophet
* Any heroes with silences can negate the majority of Outworld Devourer's damage output: Death Prophet,
Night Stalker,
Drow Ranger,
Doom .
Riki
[wiki] rating: -0.4 (winrate: 50% pickrate: 15%)Death Prophet
* Riki is another good hero to shutdown Death Prophet with
Diffusal Blade as his core item. His
Smoke Screen stops her from initiating and casting spells.
Zeus
* Zeus' Lightning Bolt and
Thundergod's Wrath provides a short duration of True Sight, revealing Riki while possibly dealing a heavy amount of damage.
Shadow Fiend
[wiki] rating: 0.0 (winrate: 46% pickrate: 18%)Death Prophet
* Shadowraze (Near),
Shadowraze (Medium), and
Shadowraze (Far) can hit hard in the early stages of the game, and due to Shadow Fiend's high attack damage, most of Death Prophet's last hits will be denied in the laning phase. Additionally,
Requiem of Souls can deal massive damage or kill Death Prophet at the start of team fights in combination with
Eul's Scepter of Divinity or
Shadow Blade.
Zeus
* Arc Lightning allows Zeus to get farm in lane against Shadow Fiend without coming into the range of his Shadowrazes.
* Lightning Bolt can be used to heavily harass Shadow Fiend when he tries to get a last hit.
* Thundergod's Wrath and
Lightning Bolt can be used to detect Shadow Fiend if he tries to escape with
Shadow Blade.
Morphling
[wiki] rating: 0.0 (winrate: 46% pickrate: 13%)Death Prophet
* Heroes that can kill Death Prophet with nukes can prevent her from using Exorcism to its full duration or using it at all: Lina,
Lion,
Puck,
Morphling.
Death Prophet
* Heroes with silencing abilities that are not blocked by Linken's Sphere, like Puck's
Waning Rift,
Death Prophet's
Silence or
Silencer's
Global Silence.
Additional:
* While Morphling can burst her down with Adaptive Strike (Agility), Death Prophet does have tools to disrupt him. A Morphling affected by
Silence makes it unable to use
Attribute Shift (Strength Gain) to increase its health pool or use
Waveform to escape.
Spectre
[wiki] rating: 0.0 (winrate: 47% pickrate: 3%)Zeus
* Zeus can deal a huge amount of damage, but he lacks defensive abilities, such as good mobility or resistance. Due to that, he doesn't like to be touched by any means. Heroes with higher damage output and good mobility will often get easily near Zeus and trade damage (eventually causing Zeus's downfall). Such Heroes include: Lycan,
Slark,
Storm Spirit,
Spectre and others.
Zeus
* Zeus is good against heroes that juke in trees or up cliffs, like Batrider,
Monkey King,
Spectre, and
Tinker, by providing vision in any area with Lightning Bolt, or guaranteeing vision on enemies with Thundergod's Wrath.
Storm Spirit
[wiki] rating: 0.0 (winrate: 48% pickrate: 11%)Zeus
* Zeus can deal a huge amount of damage, but he lacks defensive abilities, such as good mobility or resistance. Due to that, he doesn't like to be touched by any means. Heroes with higher damage output and good mobility will often get easily near Zeus and trade damage (eventually causing Zeus's downfall). Such Heroes include: Lycan,
Slark,
Storm Spirit,
Spectre and others.
Death Prophet
* Any heroes with stuns or silences: Death Prophet,
Lion,
Shadow Shaman,
Skywrath Mage
Night Stalker
[wiki] rating: 0.0 (winrate: 53% pickrate: 5%)Zeus
* Heroes with low mobility that rely on spells: Zeus,
Lina,
Crystal Maiden.
Death Prophet
* Heroes that can punish aggressive heroes, such as: Leshrac,
Shadow Demon,
Pugna,
Death Prophet.
To start select enemy heroes in the field above. It's intended to be used with multiple heroes. The more enemy heroes you provide the better results you will get.
About
This website was made to help you in pick stage of online game Dota 2. It calculates rating for each possible counterpicks based on tips from web-based database made up entirely of user contributions Dota 2 wiki.
You will get the list of recommended hero counters with a list of tips written by Dota 2 wiki contributors explaining why it's good against the particular hero. In comparison to other similar websites, which show only rating based on average hero winrate from dotabuff or similar service.
How to interpret this data
Take it with a bit of grain of salt, especially if the recommendation has a low rating (<= 1), some heroes
may win a lane in an early game but would lose in late game (and vice versa). That's why sometimes
you could hero names appearing as a counter and as being countered, as on image:
You can also add your own tips, update old data and fix mistakes by editing page on Dota 2 Wiki (it works like Wikipedia - anyone can contribute, you don't even need to register) these edits will appear on this website automatically (data is updated several times per week).
Right now there is no app/overlay that will detect picks automatically (like overwolf dota plus or become the gamer), instead, you can open web version in a steam in-game browser or use mobile version on your smartphone.
Want to know more? Check FAQ
List of new features that have been added
- Results now also sorted both by rating and average hero win rate for the chosen rank (data from dotabuff)
- You can share counterpick suggestions just by copying URL. Try it: Pudge and Phantom Assasin counters
- Results from the left and right column are partially merged now: the green color shows counterpicks and red color heroes who are countered by an enemy pick.
- Added link next to each hero pointing to wiki hero page
- Counterpick suggestions will appear as you type
- Added statistics: Total entries in the database: 557, last updated: about 1 month ago
- Filtering by role: carry/durable/support - data taken directly from the game (basically the filters which you see on pick stage in dota)
- Filtering by lane: off lane/safe lane/mid lane (dotabuff most played)
- Tips now include icons next to the heroes/spells/item names (just like on Dota 2 wiki)
- Added item suggestions
- Heroes now can be searched by their abbreviations: CM - Crystal Maiden, Kotl - Keeper Of The Light, AM - Anti Mage etc.
- Mobile website version
- importing picks from dotabuff/opendota URL or matchid
- sorting by personal winrate after logging via steam
- dota overlay(like Overwolf Dota Plus) that will automatically detect picks and bans this will also bring synergy and ban suggestion based on opponent recent games and most played/highest winrate heroes (but don't expect it soon).
Sharing link to this site is always appreciated.
Dota 2 is a registered trademark of Valve Corporation. This site is not affiliated with Valve Corporation. All game images and names are property of Valve Corporation.
Most popular searches list
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Abaddon, Alchemist, Anti-Mage, Arc Warden, Ancient Apparition
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden
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Bristleback, Crystal Maiden, Invoker, Phantom Lancer, Vengeful Spirit
Death Prophet
* Death Prophet has a high mana pool and due to her heavy reliance on her spells, she will be a prime target for
Mana Void.
Blink.
* Death Prophet has less mobility than Anti-Mage due to
Zeus
* Zeus almost exclusively relies on magical damage, which is heavily reduced by Counterspell.
Counterspell decreases magical damage taken from Zeus.
Mana Void.
* Zeus' complete lack of mobility makes him very easy for Anti-Mage to chase down with Blink.
* Zeus likes to stand in the back during team fights, but Anti-Mage can easily Blink to close the distance.
Additional:
* Anti-Mage can burn mana, which is a big problem for a spellcaster like Zeus that heavily relies on it.
*
* Zeus' high intelligence and mana pool makes him a perfect target for
Death Prophet
* In early to mid stage, Silence is also a great way to counter escape oriented heroes such as
Anti-Mage,
Queen of Pain, and
Phantom Assassin to prevent them from escaping, provided that they don't have any basic dispels.